Just in time with Brett’s 10 out of 10 review of Shadow of the Colossus, I think it’s the perfect time to talk about how its probably a game I would never replay despite me fully agreeing with Brett’s score.
Simply put, I really loved SoC and found it to be one of the PS2’s best games. In many ways, I found it to be the perfect marriage of storytelling and gameplay that ever existed, and that was not imitated in any way since.
Yet, a big part of the experience was in the initial discovery, in the initial battles, and in the initial reveal. Once that is experienced, it cannot be experienced again. You can’t have a second first time.
You can’t see the first Colossus the same way twice.
You can’t unsee the changes that happen through the story.
And you can’t ignore the fact that you have played it before.
The next time, it stops being SoC, and starts feeling like another game. As if you are in arcade Colossus fighting game or something, and that’s mainly due to its storytelling through gameplay hook. The story is told in a specific way to an ignorant player. Once that player gains knowledge, its no longer the same story being told. That’s why I think it was actually difficult to die in the game. SoC felt like it intentionally let go just before killing you, just so that it can avoid the immersion break death brings to some video games.
So, I am happy SoC is faithfully remade, and I think its one of the best games I ever played. However, I know it’s a game that I am not going to play another time; because I do not want to ruin the memory of my first playthrough where I struggled and struggled, and ultimately….
A- Did any game boss make you nearly dislike the netire game they are featured in? Well, these 10 bosses nearly did that to depheonix who arites about it in this very good blog. Someof these bosses were dissapointments for me as well.
S- Jetfandam continues this haracter guid series, where a character from a fighting game is fully explored, gameplay-wise. This time its featuring Menat from Street Fighter V. One aspect I think I would like from these blogs is a little character bio on each character, as an extra for fans of the caracter.
That first discvery is the best aspect of the game (IMO)
T- MMO's sometimes have a number of flaws agianst them, and Aurachad counts the 7 deadly sins that are commited sometimes by even the best of the bunch. Not an MMO player myself, but the list makes a lot of sense.
R- Someties, a game with potential drops with multitude of problems. Most of the time, it is never fixed. However, as we see from Kerrik52's review of the indie game Slain (and indie Castlevania like game), extra work after release can make a poor game into a good one.
This Ukiyo-e style painting of SoC manages to perfectly capture the essence of the game
Team ICO's other game, ICO is the same for me; can't play it again
Also, here are my latest reviews:
And Latest Blog in my "where the hell is...?" blog series"