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Cblogs of 12/11 & 12/18/2017 + Customers Supporting Lootboxes


There has been a strong opinion condemning customers who choose to play game games with microtransactions and loot boxes, even if they don’t exactly use those “features”. A counter-point is that no one should be blamed for enjoying a game, and that a person is not to blame for the business decision of the company.

While the counter-point certainly is correct, and everyone have the freedom to choose whichever game they play, the first point also has its merit.

Simply, by supporting games that employ microtransactions and loot boxes, gamers in large are showing indifference to those tactics, and show that the game can sell regardless. At which point, if enough people buy in to the system, the publishers will manage to get enormous profit for such little work, with no blowback.

In supporting these kinds of games, and this kind of monetization scheme, customers will signal out to publishers that they are open for further exploitation. Regardless of any company’s aversion to such tactics, this will eventually push all investors to demand that publishers attach these features to their games.

Nintendo, for example, have been pretty reluctant to get into mobile gaming. With the investor’s push for them to go into that, it was only a matter of time that they would go in. The same will happen with microtransactions and loot boxes. If investors find that to be an easy profit strategy, they will force it into the business plan of the publishers.

We may have the freedom to pick whichever entertainment we want. However, we shouldn’t pretend that out support has no consequences. The games we buy, the genres we choose, our spending habits, are all converted to data for investors to decide the next profitable order of business.

In some way, its maybe justifiable for one part to be angry at others for supporting those kinds of games; the industry in its entirety will change in that direction if that support continues.

Loot boxes could only be the beginning.

*- Thanks to the corruption of American "democracy", government agencies can act very much against the intrests and recommendation of the Amrican people, and so the FCC voted to end Net Neutrality. That raise alarms for gamers, but leroneg thinks there is hope, hope that there could be fight back against the FCC and protection of Net Neutrality. Do not support your own exploitation.

P- PStoid is back, and it hopes to be better than ever. Go check them out and try it if you are fan of podcasts.



R- This is one game that I didn't know about. Kerrik52 reviews Outlast, an Ubisoft game that looks like a high quality indie game. And that's not a bad thing, as this one appears to be a very good metroidvania.


Don't support your own exploitation.
Anyway, here are the games I am currently playing. Those in bold I am going to review when completed:
  • Little King's Story (Wii).
  • Grand Theft Auto: Chinatown Wars (DS).
  • Phantasy Star IV (Genesis).
  • Xenoblade Chronicles X (Wii U).
  • Crash Bandicoot N. Sane Trilogy (PS4).
  • Metal Gear Rising: Revengeance (PS3).
  • The Adventures of Pip (Wii U).

Also, here are my latest reviews:

And Latest Blog in my "where the hell is...?" blog series"

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps


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Current "Bloggers Wanted" assignment

Villains that did nothing wrong

Villains in all media, not just video games, can end up being a dime a dozen. Far too often, a villain's motives boil down to "I am a bad, and so I do bad things. Fear me." While this format has worked for countless stories, at this point in my life (the ripe old age of 20) I’ve become jaded and grumpy, finding myself rolling my eyes when I see yet another antagonist wreaking havoc with no background or reasoning presented as to why they’re being such a butthole.

What’s far more interesting to me is when a villain’s motives or actions come across as justified, perhaps leaving you rooting for them to defeat the protagonist [insert Elder God Tier villain meme here].

My favorite example of this would be Meruem from the Chimera Ant arc of Hunter x Hunter. While he doesn’t necessarily fit the exact mold I laid out above, he’s easily one of the most dynamic and curious villains I’ve ever come across. For the sake of not spoiling what is perhaps one of the most exciting, action-packed, and tear-inducing arcs in anime history, I won’t delve into the details of what makes Meruem so great. Instead I encourage anyone who hasn’t seen Hunter x Hunter to set aside some time and plow through the series. Really, it’s that good.

But hey, that’s just how I feel. I’m sure there are folks out there who prefer their villains to be simple. If I ever met one of these theoretical people I might have a panic attack, but I’ll deal with that should the time come. I’m sure after some deep breaths we would get along. Maybe we could even snuggle, should my husband allow such an event to transpire.

All said and done, we arrive at the topic of this month’s Bloggers Wanted: Villains that did nothing wrong. Due to communication errors, this entry in the hallowed halls of Bloggers Wanted is a tad late. Regardless, all you have to do is head over to the Community Blog section of the site, and whip up a Cblog about a villain who you feel was secretly the good guy all along.

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