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CBlog Recaps of 12/05/2017 & 12/12/2017 - Odds & Ends



Too. Many. Games.


So this compact and ostentatious "guidebook" entitled 1001 Video Games You Must Play Before You Die exists as a real-deal purchasable physical item, 960 pages long, and I sit all but certain it omits at least several dozen video games I'd deem essential to my gaming pantheon. I could research its full list and cross-reference, yet even in doing that, I'd absentmindedly forget several dozen of those very essentials myself! Why?

Too. Many. Games.


I like to savor the games I select. I've mentioned this prior, but I'll reiterate now: it runs contrary to my nature to shortchange any product I've bought unless severe emergency circumstances mandate temperance. I can only imagine the number of hours I've sunk into the 'endless' classics like Pac-Man, Tetris, Breakout, Columns, and Rampage. Then we've got discrete offerings: Mario, Sonic, Contra, Gradius, and such. *Then* online RPGs. Then reg'lar RPGs. Then all sorts of inventive puzzlers, intense fighters, and invincible brawlers. Gaming for all odds & ends, more and more and more and -

Too. Many. Games.


Yet, as I scrape along upon the elder side of the pivotal Three-Zero, I indeed find myself adhering to each title I buy 'til I've either vanquished it or banished it. This holds true for quick-burst morsels like Touhou and Sonic *plus* monstrous vortices like Tales of Berseria and Yakuza [any]. I count myself fortunate Dynasty Warriors 8 XL ain't trackin' my playtime, 'cause the height of the hour counter might well unlatch me from this mortal coil. Doesn't that mean I'm missing out on a smorgasbord of superb quality gaming available to me, however? Indeed, it does. I've come to accept that. We live, after all, in an ever-expanding era of...

Too. Many. Games.


Making peace with the inevitability of 'missing out' aids my journey through the products I -do- engage. Even were I to cast aside completion and barrel through a handful of offerings each day, the nigh-on 30,000+ quantity and steadily-continual output'd ensure negative progress in terms of tackling the total breadth. So it goes that I settle, and I softly breathe a placid breath away from me, and I keep chippin' away at the lovely gaming creations I *have* chosen to ensorcel me. (Don't get me started on quantity of books. HOO BOY.) My collection may, ultimately, portray a squirrelly skewed slice of gaming's vast array of entertainment. Well, let that be enough. Keep tidy to our own odds & ends.

What about your own, readers? Where do you stop and start as needed, to occupy your own odds & ends? Do you pine to play 'em all or take to solace in the placement you've entrenched? Tell me, and with any sort of favor, that comment section'll load in full someday...


* - Lord Spencer nails the plethora of reasons why both he and I cherished playing Gunstar Heroes so much. Truly, that game should've stood out as a killer app for the Genesis / Mega Drive catalog. Treasure delivered tight running-'n'-gunning, a uniquely diverse moveset, expressive characterization (even for NPCs!), slick graphics, KILLER music, and replayability in spades for such an early-gen product. Hear, hear! To the Gunstar!


P - Just Another Castle #120 drops from the diligent Mango Viking, as ever. Mega Man graces Nintendo again! (Plus all of the other places.) Also, that upcoming Mario cereal looks rad, albeit for those un-dietarily constricted (unlike myself, then).

S - Tone Deaf strikes green with coverage of the original Halo's soundtrack. To me, it seemed telling that even the average on-again/off-again players I knew spoke fondly about Halo's music. Go read ALinkToTheDan's take, as per the blog series standard. One toonie bets Greenhornet214 relished it!

S - Tone Deaf then strikes red, gory red, evaluating the music of Doom 2016. Gotta say...it /rocks/ devilishly, as only Doom should. Heavy stuff, ALinkToTheDan! Mick Gordon's name pops up more commonly these days; I expect goodness to flow from the man's brain for some years to come.

S - Oy! Kerrik! Ya remind me I've gotta play through Fairy Bloom Freesia someday soonish. (Seriously, thanks for that - it had slipped my addled mind. Shame on me.) Anyway, in his series tumbling through space-time, Kerrik52 alights upon this splendid pop-pop action title, wherein fairies pack considerable punch - as well they should, except Cirno, who's a baka and *absolutely* not The Strongest.

S - Ahh, fighters: wish I could excel at 'em. Well...I attain "competence" now and again. Jetfandam has unleashed a heady discussion of their mechanics and gadgetry, focusing here in their third-phase blog on the defensive encampments of anti-air repels and blocking techniques - that is, so to say. In truth, I'm so sorry, Jetfandam: your blog never loads. (Thanks a trillion, DToid.) I try on mobile and on multiple computers. Trying workarounds and back-doors. Trying different viewing modes (Chaos/Social) and setups. Try a ton o' tricks. No go, anywhere. Bites, man. I sincerely apologize for this.



















Larx out, homeslice~


 Never let your troubles twist your stay.

Today's title track: Odds & Ends
Producer: Ryo
Vocaloid: Hatsune Miku

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps


Monday - Lord Spencer
Tuesday - vacant
Wednesday - Dere
Thursday - NeoTurbo
Friday - Gamemaniac3434
Saturday - AmnaUmen
Sunday -


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[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment

Villains that did nothing wrong

Villains in all media, not just video games, can end up being a dime a dozen. Far too often, a villain's motives boil down to "I am a bad, and so I do bad things. Fear me." While this format has worked for countless stories, at this point in my life (the ripe old age of 20) I’ve become jaded and grumpy, finding myself rolling my eyes when I see yet another antagonist wreaking havoc with no background or reasoning presented as to why they’re being such a butthole.

What’s far more interesting to me is when a villain’s motives or actions come across as justified, perhaps leaving you rooting for them to defeat the protagonist [insert Elder God Tier villain meme here].

My favorite example of this would be Meruem from the Chimera Ant arc of Hunter x Hunter. While he doesn’t necessarily fit the exact mold I laid out above, he’s easily one of the most dynamic and curious villains I’ve ever come across. For the sake of not spoiling what is perhaps one of the most exciting, action-packed, and tear-inducing arcs in anime history, I won’t delve into the details of what makes Meruem so great. Instead I encourage anyone who hasn’t seen Hunter x Hunter to set aside some time and plow through the series. Really, it’s that good.

But hey, that’s just how I feel. I’m sure there are folks out there who prefer their villains to be simple. If I ever met one of these theoretical people I might have a panic attack, but I’ll deal with that should the time come. I’m sure after some deep breaths we would get along. Maybe we could even snuggle, should my husband allow such an event to transpire.

All said and done, we arrive at the topic of this month’s Bloggers Wanted: Villains that did nothing wrong. Due to communication errors, this entry in the hallowed halls of Bloggers Wanted is a tad late. Regardless, all you have to do is head over to the Community Blog section of the site, and whip up a Cblog about a villain who you feel was secretly the good guy all along.

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