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LONG BLOG

Cblogs of 11/27/2017 + On Constructive Feedback

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In an earlier Recap, I called for more engagement with community blogs and ore feedback in general. That’s a way to increase the quality of blogs in the site, as well as to foster a better CBlog community overall.

Ironically, the internet’s problem is rarely a lack of feedback. Usually, there is too much of it, a lot with an aggressive tone and with a know-it-all attitude that rarely any person is entitled to. Outside, in real life, it’s a mixed bag. With people unable to give feedback, some unable to take it. This is where the constructive feedback model comes into place.

First, we must understand why feedback is important. In a controlled system, a feedback loop is included to make sure the system corrects itself as parameters change. For people, feedback is an important part of the learning process, as well as everyday activity, to basically know how you are doing at any particular task.

Here we come to the second point; who is feedback for?

It’s not for the person giving the feedback, to show their superiority or to boast about their own abilities. It’s for the person getting the feedback, and for the organization as a whole because we believe good feedback will improve the overall quality. In Dtoid, feedback is a way for readers to advise the bloggers, and in return the quality of blogs will get better with more engagement.

The constructive feedback model is a uniform way to provide feedback in the best way to achieve its intended goal; for the person receiving the feedback to accept it and use it to improve their work.

 It goes like this:

“I like xxx about your work. To improve on it further, you may try changing yyy by adopting zzz”

You mention something you like about the person’s work, therefore gaining their attention. Don’t mention something you dislike, but something you feel would be better if it changed (meaning you didn’t actually like it that much). Finally, you provide a realistic solution that could be adopted.

An example would go something like this:

“I liked that you showed clear passion and knowledge for your subject. Still, this passion and knowledge would have been more apparent if it was overall more concise. A good solution would be reading through the blog again, and if a point is made more than one time, it probably means it should be deleted at one place. Or, maybe have a blog as a summary, and leave the in-depth analysis for another blog”

The skill to provide such feedback is not only useful in online interactions, but also in real work situations. It allows feedback to be given with minimum confrontation, and improves the chances of it actually going through.

 

S- The Contra series was one of Konami's most well-known, and Ghoane is taking us here in a retrospective of the entire series with part 4 of the series. This time featuring some of the later Contra games published by Konami, but not actually made by them. An excellent effort by the writer here.

S- Here is another excellent Comments of the Week blog. These compile the funniest, weirdest, and something of the Dtoid comments. Go give these guys some love, preferably the wet kind, because compiling this takes a lot of work.

 

 

T- The Metroid series was reportedly inspired by the Aliens series, and so, yelobanan thinks the excellent Alien: Isolation would be a good fit on the Switch.

R- I didn't know about this game that Kerrik52 is reviewing, and I guess that is one thing reviews are useful for. Still, it seems like Skylar & Plux is not a particularly memorable game.

 

Now, feel free to give me your constructive feedback for this recap :)
Anyway, here are the games I am currently playing. Those in bold I am going to review when completed:
  • Little King's Story (Wii).
  • Grand Theft Auto: Chinatown Wars (DS).
  • Gunstar Heroes (Genesis).
  • Xenoblade Chronicles X (Wii U).
  • Crash Bandicoot N. Sane Trilogy (PS4).
  • Metal Gear Rising: Revengeance (PS3).
  • The Adventures of Pip (Wii U).

Also, here are my latest reviews:

And Latest Blog in my "where the hell is...?" blog series"

Be Lucky

FPotD

Last Posted Recap (11/19)

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Recappers Schedule:

09/30 to 10/06 - NeoTurbo
10/07 to 10/13 - Lord Spencer
10/14 to 10/20 - Zalno
10/21 to 10/27 - Salador
10/28 to 11/03 - NeoTurbo
11/04 to 11/10 - Lord Spencer
11/11 to 11/17 - Zalno
11/18 to 11/24 - NeoTurbo


Reservists:

Torchman
CelicaCrazed
TheBlondeBass
Mike Martin
Kevin Mersereau
Chris Moyse
[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment

Costume Party

When it comes to October, it's pretty easy to come up with an idea for Bloggers Wanted. Halloween presents a lot of options. People will start playing horror games and marathon scary movies, but then there's the ultimate question for the day itself:

"What am I going to wear?"

Costumes are, after all, at the very heart of Halloween's fun. Whether you're playing a game with a canon character like Lara Croft, Spider-Man or a customized character in Monster Hunter World or an MMO, you're still faced with the question of what are you going to look like. Sometimes you even have stat bonuses to further complicate things, while other games have made it so you can have all the lovely stat bonuses and still make something that looks nice to you. Some folks even take this all huge step further and will realize such costumes for real-life cosplay.

As someone that posts often about Final Fantasy XIV, I have spent countless hours obtaining all kinds of armor, weapons and accessories from various corners of the game and only for the reason of it looking cool. In fact, once I have a job at 50, I feel obligated to give each of my jobs a fanciful glowing weapon before I press forward.

And then I give each job their own little pet sidekick, because I have decided my character is a Disney princess. Then I write macros that give them a blend of super sentai/Sailor Moon transformations because henshin a-go-go, baby!

But, if I'm honest, my one true love in regards to outfits in the game is the Invalician Samurai set, which I got from the Rabanastre raid. The design is pulled right from the Final Fantasy Tactics' art concept of the female samurai and is wonderfully realized.

But sometimes looking good comes at a price, too. I remember my favorite look for my Corsair in Final Fantasy XI required me wearing pants that reduced my movement speed by twenty percent and some of the best stat-based builds in Monster Hunter can make you look silly.

So this month's topic for Bloggers Wanted is costumes. Whether the costume is realized in-game or in real-life, we'd like for you to to discuss your favorite creations or tributes to characters, whether it's a custom look, a canon character or even a character skin like you'd find in Overwatch or Fortnite. You can discuss cosplays you've done, or cosplayers you admire. You can even talk about the plights of stat-based function over fashion.

The sky is the limit on this one, so head on over to our community blogs and get to writing! Use the prompt "Costume party: [Your title here]" and be sure to place "Bloggers Wanted" in the tags!

Now if you'll excuse me, I have get Bayonetta dressed up. She's heard about everyone and everything becoming Princess Peach and she would like to remind the world she was ahead of the curve on that.



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LOL nope desu~

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