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LONG BLOG

Game Development: Tuning nearly 300 Hats

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Welcome to the Boss 101 development update and we hope you are doing awesome!

Tuning and polish CONTINUED!


As you know we are winding down the project and the last things on the list besides bug fixing are the tuning and polish for the game. Let’s talk about balancing the nearly 300 hats we have in the game shall we?

Hat Tuning

So, to deal with the AMAZING amount of hats and give you the most fun we did a few things…

First – we allow you to wear a hat for its ABILITY or its LOOK or BOTH. That is to say you can look one way and still use ANOTHER hat for its powers. This was something we added a while back when we realized you might find a nice hat you personally like but have another hat with abilities you need. 

For us personally we appreciate when a game allows us to dress up our characters the way we want. We wanted to give YOU that ability too!

Equip a hat for costume, ability or both 


BERL walking you through how the store works in the tutorial


Equipping hats for both ability and costume examples


After the hats are in we then move into the handy dandy editor to assign abilities, balance things and adjust the cost of the hat. 

All this is done in here:


Of course if you want to see where things REALLY start then you would look at this spreadsheet created with all the hats on it. It’s where the balancing starts. Initial numbers, powers and cost are laid out here and referenced as we transfer them into the editor.

Honestly, it’s a lot easier to start with a spreadsheet like this since you can look at everything at once as well as create relationships and track totals for things like “how many hats use the fire resistant ability” and stuff like that.

Example


Once done in there we transfer all the work from spreadsheet to editor and into the game


OK – this is a simplified look at the process but does cover the basics. Really it comes down to what feels right in the game and what feels the most fun for you the player. Spreadsheets and editors are only the start.

Thanks again for stopping by and remember to always LIVE YOUR DREAMS!

-Tim

Boss 101 Info Roundup
Release Date: 2017
Planned Price: $9.99
Boss 101 Steam Store Page: http://store.steampowered.com/app/380920
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About Donley Timeone of us since 11:50 PM on 10.22.2015

Hello and thank you for stopping by!

This is Tim and have been making games for a long time. I'm working on a new one called Boss 101 and I am lucky enough to have some amazing people working with me. Boss 101 is the product of a ton love, dedication and passion. I know that gets said about a lot of games but we are putting in the time to make things the best we can. In the end our games are YOUR games.

I'd love to give back to the game community since it has given me so, so much. Please feel free to message or contact me with any questions you might have, not just about my games but about anything you think I might help you with. I would love to hear from you!

-Tim