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LONG BLOG

Game Development: Train Bosses and Progress

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Welcome to the latest Boss 101 Update and thank you for joining us!

Let's talk about progress and then onto the cool train boss!

How is the game progressing?

Great question and we have a lot of answers. It’s going well and mostly we are spending our days working on polish and bugs. It may seems like that’s been going on a while and it HAS BEEN GOING ON A WHILE! There’s a pretty obvious reason and it’s because YOU MATTER TO US. We want YOU to have the best game possible and we work on Boss 101 thinking how we can make the best for you.

Bugs, polish and cleanup is all being done to bring you the very best value we can. It’s taking a while since there are only three of us but we wouldn’t have it any other way. We’ve said it before – rushing the game gets us nothing and you will remember a good game far longer than a game that shipped on time or early.

Remember, Boss 101 is entirely self-funded. We’re actually putting our money EXACTLY where our mouth is. We didn’t do a Kickstarter, no publisher is giving us cash. It’s all on us. Trust us when we say – that is a HUGE motivator to get things done as soon as we possibly can.

Thanks for hanging in there and thank you for the comments, support and email. We promise you the game will be in YOUR HANDS sooner than later.

Train Bar Health Icons

We continue our look at the final fit and finish of the game with the mighty train boss. Check out this guy and some of the goodies we are touching up on him.

At first the boss was simply a collection of train cars you battled one after the other. That’s pretty cool right? Well it’s NOT COOL ENOUGH. You see – we had these neat little dialog icons we use when the boss talks with you. You know what else those dialog icons work well with? CUTE HEALTH BAR INDICATORS!

You guessed it folks, we moved those little dialog icons to the boss health bar so you could see the layout of the train at the bottom of the screen. Check this out...

A shot of the bottom of the screen with the train icons on it. From here you can see the upcoming cars and help plan the best attack.



Close up of the little icons – THOSE FACES!!!


Of course – we went through and added all sorts of dialog and VFX to the various cars. We selected the correct layout for the train to give you breathing room between gun cars and allow a little rest. Here’s Steve and Max blowing up a box car.



Still you have to watch out for the minions flying around. Don’t get torched!



Some of the gun cars can drop huge energy balls – check this giant plasma shot. SUPER DEADLY but you can shoot it if you’re quick enough.



Of course there are gas tankers with jets of flame because – WHY NOT!



Take care. Enjoy your day, Believe in yourself. Most of all though – LIVE YOUR DREAMS.

-Tim

Boss 101 Info Roundup
Release Date: 2017
Planned Price: $9.99
Boss 101 Steam Store Page: http://store.steampowered.com/app/380920
Please wishlist us if you would be so kind!

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About Donley Timeone of us since 11:50 PM on 10.22.2015

Hello and thank you for stopping by!

This is Tim and have been making games for a long time. I'm working on a new one called Boss 101 and I am lucky enough to have some amazing people working with me. Boss 101 is the product of a ton love, dedication and passion. I know that gets said about a lot of games but we are putting in the time to make things the best we can. In the end our games are YOUR games.

I'd love to give back to the game community since it has given me so, so much. Please feel free to message or contact me with any questions you might have, not just about my games but about anything you think I might help you with. I would love to hear from you!

-Tim