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LONG BLOG

Game Development: Picnics with Unicorns!

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Welcome to the Boss 101 Update and thank you so much for joining us today! Lots to talk about so let’s get rolling.

The Attitude of Gratitude

You know it is really easy to talk about working on Boss 101 because it’s so fun. I mentioned this before but I have to give credit where it’s due. The team is what makes Boss 101 such a blast to work on. Manon (pixel artist), Joshua (lead programmer) and myself hammering away for the love of the game and for YOU!

If you ever wondered what it would be like to have an amazing life by doing what you love then WONDER NO LONGER! I can tell you it’s the best thing. There is only success in following your dreams. The rewards outweigh the cons by such an amount as to make the journey an easy choice. I know from the outside you might say “But Tim, I have a lot of responsibilities and can’t just go draw sneakers on T-Rex’s all day like you guys do on Boss 101” Ah, but you CAN!

Each day you can take a step towards your goal. Soon enough, you will see progress and sooner than you think you will be well on your way.

It’s that determination and the great fortune of finding two people like Manon and Joshua which make Boss 101 the easiest job I have ever had in my life. The actual work is there but it’s fun and I like doing it. A LOT!

So do it… FOLLOW YOUR DREAMS and by all means, bring as many people along as you can.

Adding Pets to the Cinematics

Did a pass on the cinematics to make sure the pets were showing up in all of them. We added a small blanket for all the pets in the appropriate cinemas. This allows them to sit or fly along with you during the course of the game. Check out these SWEET images….

Kitty in the vending room. Why does kitty have its back to us? Because it’s a kitty!



You can have Mister Whale fly around whilst you dine outside



Also – what would a picnic on a hill be without a UNICORN!!!



Cinematic Room Adds

Working on some adds to the cinematic rooms. Here are setup shots in Spine (by Esoteric Software) we input into GameMaker. Apparently there are some more Spine integrations coming for GameMaker so that might help swing it over to more people using it.

Setup the room and layout art and animation



Closeup of STEVE art and animation



Make A Boss Save Function

We added a save for the most recent boss you rolled. The idea here is you can roll a boss – see his stats and then if you need to go get a gun, take a break or otherwise step away from the boss generator you will still keep your most recent roll. We think it will allow more strategy and most of all MORE FUN FOR YOU!



Ok – that’s all for this update. Check back again for the regular look at Boss 101. YES WE ARE FINISHING IT! HAAAAAAAAAAAAAAAAAAAAAA!!

LIVE YOUR DREAMS!

-Tim

Please put Boss 101 on your Steam Wishlist us if you would be so kind - Thank you!

http://store.steampowered.com/app/380920

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About Donley Timeone of us since 11:50 PM on 10.22.2015

Hello and thank you for stopping by!

This is Tim and have been making games for a long time. I'm working on a new one called Boss 101 and I am lucky enough to have some amazing people working with me. Boss 101 is the product of a ton love, dedication and passion. I know that gets said about a lot of games but we are putting in the time to make things the best we can. In the end our games are YOUR games.

I'd love to give back to the game community since it has given me so, so much. Please feel free to message or contact me with any questions you might have, not just about my games but about anything you think I might help you with. I would love to hear from you!

-Tim