Sonic Mania? An official Sonic game made by Christian "Taxman" Whitehead and Simon "Stealth" Thomley, two champions of the Sonic fan game scene who went on to do official ports of Sonic 1, 2, and CD that outclassed any of Sega's own previous emulation efforts? Gosh, who could have predicted such an out-of-left-field play?
Oh, that's right: ME.
Excuse me, Me from Four Years Ago. What was it you said about Whitehead's custom platforming game engine back when you interviewed the man himself?
"And if Sega was smart, it would continue to use the Retro Engine for for future Sonic projects."
Huh... that's pretty interesting.
And what about you, Me from Three Years Ago? When talking about the future of indie gaming, what did you suggest would be a good idea for major publishers who wish to extend a branch to the community in order to grow certain struggling brands?
"What I predict we'll see in the coming years is one of the major publishers offering the use of its IP to an indie."
That's right! I predicted all this would happen! Me! This guy! I knew Sega's moves years before they put them into action. Because I'm smart and know better than most of these stuffed shirts who wouldn't know a good idea if it bit them in the taint. Not without constant yelling and berating from the peanut gallery until their wills withered away and they succumbed to good sense and reason.
It was me! All me! I was right! I called it! I called it! I called it! I called it!
HA HA HA HA HA HA HA HA!
HAAAAAAAAA HA HA HA HAAAAA HAAA HA HA HA HAAAA HA HA!
Fuck y'all who doubted me!