. I mean, just WOW
By now, many people know about the tragic history of Silicon Knights and their oft-delayed Too Human
. Silicon Knights Main Dude Denis Dyack (SKMDDD
?) has spent no small amount of time harassing any press or industry members who make the fatal mistake of, oh, I don't know, expressing doubt in how the game is shaping up:
Now, let me be the first to say that I've always been excited about Too Human
. I'm a total sucker for mythology (Joseph Campbell FTW), and seeing my favorite Norse legends reimagined in a sci-fi setting is almost too much awesome for me to handle. I always thought the game looked damn good, and I was even willing to overlook their little E3 2006 demo fumble.
This, though? I'm not so sure they've got it together anymore.
has been in development hell since the PS1 days. After all that time, it's understandable that Silicon Knights would develop a strong attachment to their work. But this lawsuit just smacks of desperation. It's clear from watching the video above that the game just isn't shaping up the way they want; placeholder assets, rushed animations, too many gaps in their cinematics - probably due to all the background loading that's supposed to make the game seamless. I'm just as much of a perfectionist as they are, sure, but this is just really unprofessional.
Even the guys at Bungie, whose super-efficient network code is the envy of programmers everywhere, were unable to shoehorn online co-op into Halo 3
. Of course not. Online co-op is HARD
. Epic gets major props for pulling it off in Gears
. But Silicon Knights just casually mentioned 4-player co-op on Live as though it was no big deal, and now I'm certain that at least 5 people are pulling their hair out over that right now.
I use the Unreal Engine on a regular basis, and even though I have yet to get my hands on UnrealEd for UE3, I know they run a tight ship. You have
to, especially if you're going to license your engine. Plenty
of UE-based games have [url=http://en.wikipedia.org/wiki/Clive_Barker's_Undying]come[/url] and [url=http://en.wikipedia.org/wiki/Tom_Clancy's_Splinter_Cell]gone[/url] without a hitch, so Silicon Knights blaming Epic for ruining their game doesn't sound like a well-founded claim.
Ambition is one of the greatest things in the world. But one of the worst things is what happens when the ambitious don't get what they want.