Publisher: ActivisionDeveloper: NeversoftGenre: Skateboarding, Score Attack, ExplorationPlatform: GameCube, PlayStation 2, Xbox, PCNA Release Date: October 28, 2003
Considering its time and place, Tony Hawk's Pro Skater is a great series. Not only is it a fun score attack game, but it also has a lot of objectives that make you replay each level in different ways. These locales are packed with detail, events and Easter eggs, so it's enticing to keep exploring them.
But in my mind, what makes Tony Hawk's Underground special is its plot and cutscenes. It's a tale of betrayal and redemption that rivals the excellence of The Last of Us and Xenosaga.
That's a lie.
The story is all just dumb fun.
Your best friend betrays you for fame and money. While he's out partying, you have to work your way up through the ranks. Using the power of skating you'll become a true pro. Not only in name, but in your heart.
It's way over the top and feels self-aware with all its “dude, yeah brah” kind of dialog. At least I hope no one took these cutscenes seriously. The game even has a final boss fight: a skate-off between you and your former friend.
I can't tell you how the game itself stacks up against the rest of the Tony Hawk series, but it's a fun novelty. Aside from individual objectives, the series never really had an overarching story to string the levels together.