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LONG BLOG

Video Gaming Bits -- Magical Date: Doki Doki Kokuhaku Daisakusen

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Video Gaming Bits is a Tumblr series where I talk about a single aspect or memory of a game randomly selected from my collection.


Publisher: Taito Corporation
Developer: Taito Corporation
Platform: PlayStation, Arcade
Genre: Dating Simulation, Mini-Game Collection
JP Release Date: 1996

When you're into Japanese video games and Japanese media in general, sometimes you start falling down a hole. There's a bottom to that pit with some unsavory things. But on your way down, you might land on a ledge and find a copy of Magical Date: Doki Doki Kokuhaku Daisakusen.

What you have here is essentially Mario Party for lonely people. You date one of three awkward 3D modeled girls and play mini-games to win their praise. It was originally for arcades, so it's built with short pick up and play sessions in mind. There's also a two-player competitive mode where you and a friend fight over her love as well. Only one of you can take her on the final date! But who will it be? Whomever can play Mario Party better.

In between mini-games, you choose dialog options or suggest outfits for her to wear. As a filthy American with little knowledge of the Japanese language, I just guess random selections. It seems like selecting the right answers will win you a kiss in the final scene, but I really have no idea.

At the end of every set of mini-games, there's a photo shoot opportunity. You pick an outfit for her and she'll start to pose and spin around. I'm not sure how this is handled in the arcade version, but in the PlayStation release you can save these pictures to your memory card.

Here's me and my waifu on a date:



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About Oculinone of us since 8:47 PM on 03.29.2012

Oculin, or Benjamin Yoder, was previously Editor-in-Chief at TheSpeedGamers and contributor at VGChartz. Now, he is simply a game blogger and weeaboo in denial.

Digging for gems in unknown or poorly received titles is what Oculin games for. He places a large emphasis on interesting ideas and entertainment value, versus polished mechanics.

Disclosure: The Pokemon Company International is a client of my current place of employment.