I should touch back on the whole indie games thing, because itís really where I started to drift away from my duties as a contributor. †If anything makes me feel bad about my time with Destructoid, it has always been my spotty indie game coverage.
What often happened was that Iíd go to some huge indie event, be really excited for 6 or 7 games, create posts and start write-ups for each game, and then manage to finish two before I became too busy with life/money obligations to follow through. For larger games from big publishers, it was always a bit easier to keep focus Ė and Iíll be honest Ė a large part of that was because I knew that if I didnít cover the game properly, Iíd hear pretty quickly from my Destructoid higher-ups. Especially Hamza. I respect and fear Hamza to this day.
Destructoid itself went through so many changes as a site. I canít argue whether theyíve been entirely good or bad changes as I donít really see the metrics or concern myself with the stats of the site regarding viewership, though at the time they were announced, they seemed like a great idea.
That was when I was still writing pretty regularly for Destructoid. After Huge was announced, I excitedly told my partner that the structure of the site was changing, and that I might actually see some sort of more tangible perks and benefits from my writing. †At the back of my mind though, I had other concerns marinating.
Tomorrow: Part V: My 'Pretend' Job
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