What does SSV even means? Well:
Something, Something, Videogames
It's supposed to be the title of my blogs now and in the future, but it felt obnoxious to put it squarely like that in my first blog ever (not only in Destructoid but EVER). However, being the probably obnoxious I am I just needed to put in the abbreviation just because.
Anyways. jumping to the main topic:
Why Xillia Might Kill Tales in the West:
Well, first things first. When I say "kill" I don't mean "kill". This is just clickbait to get you to comedown and read the beginning of this blog. Hope my honesty keeps you reading. However, by "kill" I do mean beating the Tales franchise too much trying to get those coins to pop out. And just as I always scream at my brother every times he continues hitting one of those coin blocks in Mario after it dried up, I am now screaming at Bamco for their perhaps disastrous treatment of the Tales franchise.
First, let us discuss some key facts.
The Tales games are well loved by a wide niche in the western market (which Saudi is weirdly part off). Nonetheless, they are still a niche audience. According to the fantasies of VGC, Xillia sold 0.39 million copies outside of Japan. Graces F sold 0.41 million in comparison.
Another key fact, from a consumer prospective, the majority of those sales are early on in release, and a significant number of them are limited editions. Retailers in Saudi Arabia literally run out of the games 2 hours after they restock them.
Both these facts suggest that:
a) You are selling a niche product.
b) That the clientele of said niche product is consistent and willing to buy it quickly.
Now, here is why I see Bamco severely Harming Tales in the West:
1-Scarcity, or Lack Thereof:
Does this title even make sense. How can you lack scarcity? Isn't the definition of scarcity "lacking thereof"?
I digress. Graces F and Xillia had 1 year and 5 months between them. Before that, you had a serous starvation of Tales games in the market. Now, Chronicles is being released less than a year after Xillia, and Xillia 2 will be released in 2014 followed by yet another game in 2015.
In Japan, these games were strategically placed within at least a year between each other. However, due to the localization effort (or lack thereof) the spacing in Western release dates is terrible.
Fans were seriously starved for Tales games. However, now they will be in the unfamiliar situation of being full from it. Simply put, Bamco is fatiguing its own series by releasing these games too close to each other. They might end up doing the classical mistake of milking the cow too dry, and then having to shoot it or reboot it (FF14).
The Conclusion in Which Little is Concluded:
Well this is it for my first Blog is Destructoid. Hope you liked it all.
It sucks that its an "angry" blog, as it seems the fashion these days. I hope I write happier blogs in the days to come.
The Tales games have always been a guilty pleasure of mine. They are the Dynasty Warriors of RPGs, and I liked each and every one I played from them. Like Dynasty Warriors, they have cultivated a loyal setting of fans. I see Bamco misusing both its fans and its franchise, which is sad because I know that Hideo Baba really puts his heart and soul into these games.
Here is hoping we manage to pick up one brick of the wall.
LOOK WHO CAME: