Deadpool is a hack and slash third person shooter action game, where new combos become available to Deadpool as he progresses, To be honest I never really bothered with learning the combos (and I played it on the highest difficulty) and just button mashed my way through the melee fights. I eventually learned what worked and didn't work in form of button presses. The melee fights are pretty good at times and feel suitably hectic as I feel any fight that Deadpool would be in should be.
The shooting mechanics could have used a bit more work, for instance when you aim directly at an enemy's head it isn't guaranteed that you will hit him in the head, the aim is a bit off at times. Luckily the use of gunkatas and weapon upgrades fixes some of this by the end of the game and it isn't game breaking in anyway.
Deadpool's powers plays a part of the gameplay, His regeneration powers are like made for video games, though I did find it strange that I died as often as I did (remember I played on the highest difficulty) for a guy who has regenerative health and a deal with Death that basically makes him immortal, but it wouldn't be much of a game if I couldn't die. the teleporter also makes and appearance. It is used for evading enemy attacks and later in the game for traversal. I really wished though that High Moon would have made more use of the teleporter when it comes to moving around in the game, It would have made for more interesting platforming segments. And while teleporting around to stay alive in combat was fun, the amount of invisible walls and the inability to teleport of ledges ends up being quite frustrating [font='Helvetica Neue', Helvetica, Arial, sans-serif]T[/font] Seriously Dtoid, what is up with the way the text sometimes becomes so small in AndyLonn's posts?
Where this game really shines though is in the amount of hilarity and madness that High Moon decided to put in the game. the story is written by former Deadpool writer Daniel Way so the game feels very true to the character that I've gotten to know over the last few years. And boy is this game funny, I laughed out loud several times, and that's something that I rarely do when it comes to video games, Yeah I've chuckled at games like Monkey Island, Deathspank, Duke Nukem and the likes but I have never laughed as loud and hard as I did with this game.
Scoring this game is going to be hard, Do I look at the sum of it's parts or the experience as a whole? While in other cases the game's faults would have counted as a negative on the score, But this time I chose to look at this game and say: "Did I get what I wanted out of the game?" and score it based on that.
While I felt that some of the gameplay aspects felt repetitive and a tad bit frustrating at times, it seems that High Moon maybe knew this was the way the game was going to turn out and compensated with just adding more Deadpool madness, and in the end that really worked out for them.
I honestly think that this is the perfect Deadpool game, I'm not saying the game couldn't have used a bit more polish, but in this industry where AAA Military shooters is getting all the spotlight I applaud High Moon for doing something different with this game.
I give Deadpool a 5/5
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