Okay so that took longer than expected. At the start of February you voted that I should play The Secret Of Monkey Island: Special Edition
for the first time. And play it I did but it took a whole lot longer than expected. So here�s my excuses; I kicked wrote a lot more for the front page of Destructoid than I have done in recent weeks, including a preview of the upcoming Sang-Froid - A Tale of Werewolves
. I�ve also moved into a new apartment, so it took a few weeks of getting things in order, organising furniture and necessities like internet all sorted out. Plus, there�s been PAX East 2013, a great week afterwards in New York with Changston...
...but I finished the game and boy that is a real old school adventure game. After playing recent point and click games like Yesterday
and Da New Guyz
it�s strange to go back to a game where there�s very little concessions made to the player. At least, that�s the impression I made whilst playing the remastered version of the game; having to manually bring up the inventory and the commands took a bit of getting used to once I realised that�s how I had to interact in the world. It took a while because, remember, no tutorial. There�s also a fair amount of backtracking which was frustrating especially on Monkey Island itself. No way that could have been streamlined a bit so I wouldn�t have to paddle back and forth from the North and South of the island?
I got maybe... half way through Hard Reset
shortly after launch before my laptop really started to creak under the weight of the graphics. It had done really well running the game for a while but hopefully I can get back into it and finally finish it because I was having a lot of fun with this old-school style gem.
So vote now, I'll keep the voting open until Monday 8th. Get voting and hopefully I'll finish a game this month!
LOOK WHO CAME: