Yes I know it's been out for a while, shush. I started writing this a couple months ago but didn't get round to getting it finished until now, so, here is a review what I did.
The game is well polished, a couple of glitches I encountered include the occasional disappearance of the marker used to target where you want to teleport, and at one point I actually fell through the ground and into the space beneath the environment models, although this happened only once in my third playthrough and in very specific circumstances so I imagine it would be unlikely that most people experience this.
Dishonored is a great example of what can be produced when a publisher puts faith (also money) into an original concept. Though it borrows many game design elements and mechanics from various other games, Arkane Studios manages to implement them all effectively and cohesively in Dishonored to create an engaging and exceptionally enjoyable game.
LOOK WHO CAME: