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XCOM: Enemy Unknown will flank your feels


- Is this the last mission for one of my friends?

I don't cry or throw a temper tantrum when some alien douchebag disintegrates one of my virtual buddies. The officer training school always has more Rookies on the line to join and I still have a list of old high-school friends and crushes left in the name hat, so life goes on at the XCOM Project. But with every dead friend that decorates the memorial wall of my barracks, I feel a little pang of guilt. A deep seated knowledge that I fucked up, let a friend down, or worse yet played favorites in a game that plays for keeps.

XCOM is a game about saving the world from little grey alien men and spindly M.I.Bs, from a level of abstraction twice removed from the rigours of combat. You wouldn't think it was a game that could tap into your heart and hit you on an emotional level, but it can, and it will, and it might be the most devious system Firaxis devised so far.
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About Nic Rowenone of us since 7:50 PM on 05.05.2010

Nic (formerly known as Wrenchfarm) has been an active member of the Dtoid community since 2010. After toiling away in the Cblog mines and Recap Team workhouse for years, he made the jump and became a staff member in 2014. He likes robots, coffee, and pictures of robots enjoying coffee.

Xbox LIVE:Wrenchfarm
Steam ID:http://steamcommunity.com/profil


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