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LONG BLOG

The Buy it/Avoid it Report :: Issue #011

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Mark of the Ninja
Xbox LIVE Arcade, Steam

>> Stealth games, by and large, only appeal to a specific type of player; one that enjoys the hunt more than the kill. While lurking in the shadows, he carefully scans the environment for possible environmental hazards and marks targets in optimal assassination order. Once the plan is set, his mind clears as he waits for the perfect moment to strike. Thereís nothing to fear as the outcome of each careful step has already played out in his mind. The silence that follows the last victimís muffled gasp is the assassinís ultimate reward. He disappears once again into the shadows, leaving not a trace of his existence.

Mark of the Ninja understands this perfectly. Every room, every enemy and every weapon are an eager assassinís wet dream. Take out a spotlight with a kunai and anyone within range of the sound will come to investigate. Crawl along the ceiling like a spider as they make their rounds. Toss a dead body into their line of sight and watch as they scream in terror, killing their allies as they fire blindly into the darkness. Though kills often end with the sharp end of a sword emerging from a soldierís warm chest cavity, the moments leading up to it have the potential for some seriously satisfying foreplay. The stages in Mark of the Ninja are fairly complex too, offering many alternate paths and allowing for vastly different strategies. As an optional challenge, itís even possible to complete them without killing anyone and/or avoiding detection altogether.

What makes the overall gameplay so interesting and exciting is the way Mark of the Ninja handles sight. Not only is your enemyís vision limited to their line of sight, but so is yours. Being a 2D game, there are often rooms that are technically visible to you as the player, but are blurred out because your character cannot physically see them. While hiding in a vent, youíll have to carefully peek out in order to see your surroundings. In order to see if the roof is clear, youíll have to climb up the wall and peer over the edge. Itís a brilliant way to handle sight and one that I hope other games borrow. Sound is handled in an equally elegant way, ensuring that the player is constantly aware of who can hear what and ultimately use that to their sneaky advantage.

BUY IT if you relish the calm, peaceful moments just before you pounce on some unsuspecting goon and fillet his esophagus like a trout.

AVOID IT if you havenít enjoyed hiding in dark places since that one time you ducked into the closet while your parents ďwrestledĒ.

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That's all I've got. I messed with some of the formatting this time and made a new header. What do you think? As always, thanks for reading and I'll see you next time!
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About Phoustone of us since 2:05 AM on 02.11.2010

(Banner crafted by the amazing COM 01)

My name is Eric. I'm 34.
Here are some random things I'm into:

























































The Buy it/Avoid it Report - back issues
#001 - Ilomilo, Uncharted 2, Infinity Blade, Pac-Man CE DX, Battlefield BC2: Vietnam, PixelJunk Shooter
#002 - Batman: Brave & Bold, DJ Hero 2, Dead Space 2, Bionic Commando Rearmed, Marvel vs. Capcom 3, Bulletstorm
#003 - Pokemon Black/White, PixelJunk Shooter 2, Monster Tale, God of War III, BIT.TRIP RUNNER, Torchlight
#004 - Portal 2, Steel Diver, Sin & Punishment Star Successor, Pilotwings Resort, Crysis 2, Blocks That Matter
#005 - L.A. Noire, Alice Madness Returns, Resident Evil Mercenaries 3D, Shadows of the Damned
#006 - GoldenEye 007, Insanely Twisted Shadow Planet, AC: Brotherhood, Sword & Sworcery EP, Trenched
#007 - Deus Ex: Human Revolution, Jetpack Joyride, Gears of War 3, The Binding of Isaac, Renegade Ops
#008 - Dark Souls, League of Evil, Uncharted 3, Batman: Arkham City, Super Mario 3D Land
#009 - The Buy it/Avoid it Report's Awards - 2011
#010 - Spelunky, Max Payne 3, Trials Evolution, Mario Kart 7, Escape Goat
#011 - Super Hexagon, Tekken Tag Tournament 2, Lollipop Chainsaw, Mark of the Ninja

The Play it/Avoid it Report - back issues
#001 - Bioshock Infinite, Darksiders II, Dead Space 3, Far Cry 3, Sleeping Dogs, Tomb Raider
#002 - Dishonored, DKC: Tropical Freeze, Grand Theft Auto V, Legend of Zelda: Wind Waker HD, Rogue Legacy
#003 - The Binding of Isaac: Rebirth, Mario Kart 8, Middle-earth: Shadow of Mordor, Sunset Overdrive

Secret Moon Base - episodes
Subscribe on iTunes - a podcast about video games and other stuff with my pals knutaf and Occam

Spelunky HD - blogs
Mega Guide - part one
Mega Guide - part two

The Binding of Isaac - blogs
Blood, Shit and Tears - a love letter
Instruction Manual - w/ tips and tricks for beginners
Unlocking Godhead - tips for playing as The Lost

Social Network(s) - ugh
Twitter - @corduroyturtle
Xbox LIVE:Corduroy Turtle
PSN ID:Corduroy_Turtle
Steam ID:17wizards
3DS Code:4639-8962-6190


 

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