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Review: FIFA 13

While Electronic Arts has suffered a seemingly endless string of PR nightmares over the years (most recently for slapping a new cover on FIFA 12 and releasing it as FIFA 13 for the Wii), some of their yearly sports titles have managed to deliver on a level that leaves them virtually immune to the criticism the publisher receives. FIFA has been one of those titles in recent years, with gameplay that straddles the line between realism and accessibility beautifully, as well as an absolutely ridiculous amount of game modes.

This year, EA Canada set out to not only expand the ways that you can enjoy FIFA 13, but also to address issues with the core gameplay itself. The results have been even better than expected, and the result is one of the deepest sports games ever made.

The presentation is polished, as always. The first-string commentary team of Martin Tyler and Alan Smith return, and they do a good enough job of calling the action. You'll hear repeated phrases, of course, but unlike other sports games where the flow of the game stops regularly and you hear the same anecdotes over and over, matches keep them busy enough that most of what you hear is what's happening on the pitch moment-to-moment, anyway. During the new Match Day mode, they comment on real-world happenings, similarly to the way that the NBA 2K talking heads do in NBA Today mode. Crowds sound suitably realistic and add to the sense of immersion during matches, too.

In a sports game, gameplay should always come first, and EA Canada really delivered on that front while also improving and expanding many features of the game, too. Whether you call it football or soccer, if you have even a tiny amount of interest in playing "the beautiful game" in videogame form, you won't be sorry that you bought FIFA 13.

Final Verdict:
Superb: 9s are a hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title in its *genre*.
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About Jon Hartleyone of us since 12:39 PM on 04.26.2007

Formerly "akathatoneguy".

I've been on D-toid for quite some time, and I got into video games back in the NES days.

My console history pretty much goes like this...NES->Genesis->Playstation->PS2->Xbox 360 (+PS3). I've also briefly owned an N64, Dreamcast, and a bunch of portable systems. Because I missed out on a good three generations of Nintendo, I've also missed out on plenty of classics. Plus, I had years in high school where I didn't play games much at all, or stuck mainly to (gasp!) sports games. Have no fear, fellow gamers...I have since renounced my evil ways and opened myself up to worlds of amazing games that don't involve sticks, or...er, balls. Okay, I worded that awkwardly.

I'm also into sports, movies, and other stuff that is pretty much enjoyed by most everybody. My main hobbies are MMA (mostly watching, although I do jiu-jitsu and have done some kickboxing), the Chicago Bears/Cubs, and video games. I read comics when I have time in an effort to become a more well-rounded nerd, also. I'm finishing up college right now and I haven't worked a "regular" job in about five years now. Instead, I've been a freelance writer and written MMA columns at various sites (currently Fightmania.com).

I would LOVE to write about video games professionally, and I think I'm ready to do so. I've resurrected my c-blog going again partially in an effort to reach that goal, and partially because I just like to be able to connect with other people about the games I experience and topics in the gaming industry.

Inquiries, love letters, marriage proposals, and amazing job offers go to akathatoneguy [at] hotmail [dot] com.

Feel free to follow me on Twitter @ItsJonHartley. I'll be happy to follow back fellow Dtoiders!

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