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LONG BLOG

C-Blog CRPG Update: Perlenspiel

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I'll probably have more of an elaborate Perlenspiel blog later. But for now I'm just going to jump right into this. I usually adhere to my own rule of one blog a week, but I wanted to get a lot of this stuff out there. My brain has been on overdrive lately.



Wait a minute. I have NOTHING about NPC relationships in here right now. Shit. I have built absolutely nothing innovative into this. It's just combat and loot! Something has to give.

This blog is getting a little long � so next time I'll go into how I decided to add NPC characters into the mix and hopefully get to a part where I can rant about the difference between game and simulator. Until next time! Thanks for listening!

P.S. I have the game coded up and will have a playable game on the web soon!
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About Fame Designerone of us since 7:47 PM on 01.31.2010

I've been working on developing video games for a few years now. I put up a blog on here to share what I hope will be sensible and interesting articles about game design. The "Fame Design" name came to me when I thought, "I want to be famous for only one thing: video games".

At the moment I'm developing new games in Flash. So I expect to share experiences in being an indie game developer. I often find myself wondering if I should be working in Flash, HTML5, XNA, or the iPhone/iPad SDK. Time will tell.