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LONG BLOG

C-Blog RPG Player Movement

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Here�s a link to the game designer I�m talking about. He�s one of my idols. You won�t regret reading his speeches. If there is an option, try to watch a video of his or an audio track. He�s a better storyteller on stage than I am to myself in my own head.

Here is a link to the online game. It is browser based. If the keyboard arrow keys are not working for you, try and click on the screen to give it keyboard focus. Also, the game isn�t terribly exciting yet � but I hope at least a few of you will enjoy the fact that the project is started. Special thanks to Knutaf for providing space to put my project. And special thanks to my ex-boss Chris for helping me on the development side. Thanks for the enthusiasm guys. And thanks to the Destructoid community. You may not know it yet, but you are the wind beneath my wings. Thanks for keeping me motivated by being so awesome.

I do not fear the monsters and demons
I fear that I am awake.
I have the weight of the world on my shoulders,
No way out, and I am alone.
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About Fame Designerone of us since 7:47 PM on 01.31.2010

I've been working on developing video games for a few years now. I put up a blog on here to share what I hope will be sensible and interesting articles about game design. The "Fame Design" name came to me when I thought, "I want to be famous for only one thing: video games".

At the moment I'm developing new games in Flash. So I expect to share experiences in being an indie game developer. I often find myself wondering if I should be working in Flash, HTML5, XNA, or the iPhone/iPad SDK. Time will tell.