So a few weeks ago I saw this game on the PlayStation Network called
Closure. Usually when I'm drawn to a game it has alot to do with the presentation. I'd say most of today's games try to be as colorful and as visually appealing as they can possibly be and even some games incorporate art style into the game. Closure actually uses it's starkness to it's advantage to not only create seemingly bare environments which can be illuminated by light but to use it in a way that bends and breaks the structure of traditional platformers.
Closure's biggest strengths however is that it's a puzzle game that accounts more for finding solutions than relying on skill alone and how players who think outside of the box can manipulate it's world and find easier ways to accomplish what seems like tougher goals when approached from only one angle. I'm not really sure ultimately what makes me really enjoy Closure. It's one of the few downloadable games that I've been compelled to chip away at. Half the fun I guess is at first figuring out the path, learning what's required to get through the level and fiddling with ways both proven and experimental to reach my goal. Every new level is a new awaited experience for the next time I can play as I'll get to dig deeper on what my possible path will be. I don't need to be the fastest, I just need to think and most of the time it comes easy and others it takes patience, trial and error. However another interesting factor for me is the symbolism presented within. It seems like there's a story to be told with Closure though not entirely prevalent to the experience where a creature entering these 3 different worlds as 3 different people. Finding out will be half the fun. At the end of the day though I'm hooked. I've finished 2 out of the 3 doors and I'm working on the 3rd. Waiting to lose patience, to get oh so close and to figure it out only to do it all over again the next time I need a little Closure in my life.
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