Well, now that I've done a bunch of soapbox-y, preach-y three-pagers, how about a nice, short, soapbox-y preach-y segment with lots of pictures? I was tempted do do this entry on Deus Ex: Human Revolution, but having already spent my biomechanical energy on the Sarif piece, I figured it'd be better to revisit a game that's not quite as recent.
...while, thanks to its tendency to also engulf you, serves to emphasize the cruel, unforgiving themes at the heart of the game's design. Oh, and if you'll let me take off my elitism hat for a second - it's also
f*cking awesome. And really, that's what makes
Far Cry 2's setting so impressive to me - it can at any time (and sometimes simultaneously) be beautiful, detailed, and alluring; expansive, indifferent, and living; cruel, merciless, and overpowering; and, most of all, absorbing, captivating, and - one last time - immersive. Location doesn't get much better than that.
LOOK WHO CAME: