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LONG BLOG

What I want in 2012: Everything I wanted in 2011

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There are plenty of great games waiting for release this year, and more than a few of them have crossed my radar, but I'm actually more interested in where some of last year's new releases are bound over the course of 2012. Three games in particular have had quite the run of DLC going for them, and we've already been promised more in the case of two of them, so that's where my eyes are currently.

Warhammer 40,000: Space Marine



The crew over at Relic and THQ have already cranked out two great expansion packs to Space Marine, with Exterminatus mode joining the ranks of several other great horde-style modes, and Chaos Unleashed taking that formula and reversing the roles, a la Gears Of War 3's Beast Mode. There are still a few slots left for more downloadable content on the in-game download menu, and word has it that as soon as this month, we're supposed to expect some fresh material involving Dreadnoughts. Some fans have been clamoring for these beasts of battle for quite some time now, so it'll be interesting to see how they're being implemented, as well as how Relic plans to top their introduction with further DLC down the line.


Saints Row The Third



When THQ promised 40 weeks of DLC support for Saints Row The Third, many balked at the possibility of that promise being upheld, or were convinced there had to be on-disc content locked away to make this possible. While the latter appears to have been the case, pricing seems to have been reasonable for most of the packs so far, and a season pass was available both via pre-orders directly from THQ and for sale post-release to ease the sting of some forthcoming mission packs. Some of these early packs have been better than others (chum shotgun, f'yeah!), THQ is at least upholding its promise to deliver further content as the weeks progress, and I, for one, cannot wait to see what the more involved DLC packs hold in store for the city of Steelport.


Teh Halolz



Even with Halo 4 expected for this forthcoming holiday season, 343 Industries went and bolstered the already-thriving Halo: Reach multiplayer scene with a map pack tied on to Halo: Combat Evolved Anniversary, injecting some fresh fighting grounds in the form of overhauled classics into the mix. While there haven't been any announcements as to further content between now and this fall/winter, one has to wonder if there's room for a little more support for Reach's multiplayer before 4 picks up the torch, and whether 343 are even going to implement a completely new multiplayer mode or not. History has shown, at least in Bungie's case, that support lingered on pretty much indefinitely for prior Halo titles, what with servers being kept up for Halo 2 and Halo PC until the original Xbox servers for Live were shut down, and servers still being up for Halo 3 and ODST so it'll be interesting to see how 343 handles the server side of things through this year and into the future.

And, to be fair, I'm totally stoked on Halo 4 itself, but there hasn't been nearly enough teaser material released to provide much to talk about, outside of blatant speculation.




As much as there is to look forward to this year in new gamage, it's more fascinating to me seeing how companies may finally be more thoroughly embracing the post-release content market, which may very well be a key component in the slow, steady creep towards digital distribution gaining a more valid stance. It's not like I'll even be caught up on 2011's games before the 2012 holiday blitz anyway, so it can't hurt to keep one eye looking behind.
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About nekobunone of us since 5:17 PM on 06.29.2007

Hi, I'm Chris, though I've been going by nekobun and variants thereof for so long, I kind of answer to both anymore.

While I've kind of got my own thing going in the realm of indie coverage, at least in the form of playing through (and streaming) (and writing about) the huge backlog I'm developing of games gleaned from various indie bundles, I try to keep my more mainstream, game-related features here, as well as opinion pieces on the industry at large, out of mad love for the 'toid. When I'm not rambling here or trying to be clever in comments threads, you can catch me rambling on Facebook and my Twitter, and trying to be clever in the Dtoid.tv chat.

Now Playing:
360: Halo 4
PC: F.E.A.R.
SNES: Secret Of Mana

Promoted:
I suck at games: PEW PEW LASERS
Improving game communities: Collective consciousness
Nothing is sacred: These walls have torn my world apart
The wrong thing: Only cream and bastards catch them all.
Love/Hate: I love to hate -you-
Love/Hate: B(u)y the book
The Future: Is still what it used to be
My Expertise: Playing the race kart
Something about sex: Sex sells, but who's buying?
E3 Approaches: It's oh so quiet
Freedom: Together, we'll break the chains of HUDs
East vs West: We've got the empire
Handhelds: Graduating as 2000's Catchemaledictorian
Relaxation: Cheesy double Chief burrito
Online Passes: A spoonful of sugar
Peripherals: Many tentacles pimpin' on the keys
This is what MAGfest is all about
Beginnings: Put it on the pizza
Disappointment: Bad(vent) timing

Recap Topsauce:
It's Thinking: Could you quit playing with that radio, love?
Do the wrong thing: And do it right, for once.
Afraid to shoot strangers.
Not if you were the last junkie on Pandora
Is Jim Sterling servicing the video games industry?
Something About Sex: Unsafe at any speed.
Doing DLC right
Congress passes sweeping Elfcare reform bill
Bottom five healthcare systems in videogames.
Pushing my love over the quarter line.
When my life would depend on an eight point none.
Remember the heroes.
Every Journey begins with a single step.
It's all over now, bomber blue.
Being Social: We'll always have Rainbow Road
Labor Day: Of course you realize, this means wark.
Please, aim it higher.
There Would've Been Brawl: Show me 'round your eggplantcage.
Integration: A place for everything
Zelda Week: I guess this is growing up.
MAGfest: the (don't be an) idiot's guide
Promotions: The bees are alright
Now is the winter of on-disc content
This was supposed to be a dozen items about nekobun.
Without Slenderness, there's something missing.
Cheap tricks (and treats) don't come cheaper than free.
The legacy of the (unlikely) wizard.
Cheap Tricks II: Sugar rush boogaloo
Thank you, for bringing me here, for showing me Home.
Burnt flowers fallen: the tragic bitchotry of Lilly Caul
Red and blue, resolving into purple.
Xbox LIVE:nekobun
PSN ID:strictmachine
Steam ID:nekobun
Mii code:2610 8366 7890 1412


 

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