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LONG BLOG

Review: Shadows of the Damned

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My name is Garcia Fucking Hotspur, hunter of demons, and before you die I will carve my name into your flesh!



But that might be because it plays it safe with brevity. At 8 hours Shadows of the Damned hits a modest average running time, but with no new game plus, no other modes and not even a chapter select the incentive to play to get all your achievements is fairly low. Put in the fact that I finished the game once and have 41/50 achievements and the incentive to replay plummets drastically. The time it takes to beat Shadows of the damned is filled with undeniable charm, wit, delight and excitement, but the need to own it is not quite up there.

Technical issues do harm the game here and there, with texture load ins, sudden (non-permanent) freezing between gameplay and cutscene and the odd if context specific sound glitch. It doesn't ruin the experiences by any stretch, and on my 360 disc I never encountered a game killing glitch, but graphical issues and engine problems can pull you out the experience a little.

Fans of Suda’s work will find his most playable game to date, but also his shallowest. Shadows of the Damned is not like No More Heroes, which used its juvenile presentation to hide away a rather dark little tale of nihilism. Shadows of the Damned uses its juvenile exterior to present more juvenility, and then adds some more dick jokes for good measure. That said, hidden in the game are story books that present the back stories of each boss, and fair play to them, they’re enjoyably dark tales that add a sense of sadness to each encounter, but no deep message lies within.

Closest Cousin: Dead Space. Much faster and focused more on comedy than horror, if you liked Dead Space but wanted it to be funnier and more agile you’ll love this.

Avoid if: You dislike the humour or are looking for a genuine scare. This game is fast action, not slow survival.

Monetary Value: Best rented, Shadows is unique and memorable, but the playtime is too conservative. Those who know what they’re getting will not have too much issue laying down full RRP.
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About dunnaceone of us since 1:37 PM on 09.10.2008

Hello, I'm Lewis, I'm a lot like you, only I'm probably not.

I got into gaming as a child, when I was handed the portable version of crack cocaine, known colloquially as Tetris. I would spend hours trying to make blocks form lines so they would disappear never to return. At the age of 8 I had my first existential crisis as to what happens to blocks that disappear. My desire to avoid death has since made Wario Land 2 one of my favourite games of all time, as Wario was immortal and this stopped me questioning my own mortality. Pokemon too fitted into this realm of immortal beings where only fainting occurred after heavy amounts of electricity as opposed to permanent void dwelling.

After I graduated from the philosophical quandaries posed by hand held gaming I obtained a PS1 and fell in love with games like Spyro, Crash and Rayman 2, a game so deceptively fucking terrifying that I have reoccurring dreams about the giant spider. And the king of nightmares. And the robot pirates. I don't care what any of you say, Rayman 2 is NOT for children.

I have a deep love of humour in games, with some of my favourites being no More Heroes, Brutal Legend, Team Fortress 2, Portal and Super Mario Galaxy. Sometimes I like to play bad games too, such as Alone in the dark, which is as hilarious as it is depressing. I have aspirations to become a writer, comedian and maybe one day game designer, but such things are simply the wet dreams of a desperate teen. Odds are I'll end up working in an office chewing on pens longing to go home and half write a blog.
Xbox LIVE:CARNAGEACE
PSN ID:CARNAGEACE
Steam ID:dunnace


 

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