Despite my night and day difference in skill, I still don't think the experience is any less impacting with the controller. It's a bit easier to control at times (your view can get a little screwed up when you try to switch hands or clap to change beams) and you get vibration, which is important (Child of Eden
on the Playstation Move could fix both these issues), but the Kinect support is still solid and easier for me to excel at. It's really personal preference and not at all a right or wrong situation (as, say, playing DDR without a pad or Rock Band without an instrument would be), so I wouldn't discourage anyone without a Kinect from playing it. If you do own a Kinect already, though, you'd be a fool not to play Child of Eden
, as it's probably the most enjoyable experience available for it right now.
Child of Eden
is a fantastic experience no matter what control method you use. It is, however, a slightly different beast than Rez
. If you haven't played Rez
(which is unacceptable, go buy it right now
), then you won't know the difference and you'll have a blast anyway. If you have played Rez
, you may not dig the busy art direction and Lumi's upbeat singing. Either way, Child of Eden
is a great game that isn't just a graphically superior sequel to Rez
, but a unique and enjoyable trip of its own. It makes a lot of nods to Rez
in terms of both story and level design, but never tries to replace what Rez
was. They're both graphically and musically impressive games that I wish we saw more of these days.
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