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LONG BLOG

What I Think About Project Cafe.

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For the past few days, rumors have been rampant in the Nintendo sections of every gaming website. This rumor is pertaining towards Nintendo's sixth next generation gaming home console, supposedly codenamed, "Project Cafe." None of the speculation is really set in stone as of yet, but some of the speculation said about the console is blatantly obvious and is probably completely true.

Ever since 2010, we've heard that Nintendo's sixth generation home console will have a Blu-Ray disc player and games that could be run at 1080p resolution. And according to the latest rumors, last year's speculation is now proving true. According to the information from the "leakers" themselves, French website 01net, Project Cafe will include a custom IBM PowerPC CPU with three cores, a GPU from the ATI R700 family with a shader unit at version 4.1, and at least 512MB of RAM. From what I've been hearing, people have been a little aggro over the 512MB of RAM. Why is Project Cafe's RAM being outperformed by some mobile devices? Keep in mind it says, "at least." For all we know it could be more than that. Another tidbit that has been leaked is that the console's controller will have a 6 inch built in HD touch screen, a front-facing camera, two bumpers, two triggers, and "possibly more."

The above is where I'm getting a little hesitant with Project Cafe. The next generation of home consoles don't need to be saturated any farther with any more gimmicks, in my opinion. The controller for Project Cafe sounds uncomfortable and enormous. What Nintendo needs to focus on is constructing a controller that's just the next step of the Wii Remote, while also giving gamers the option to play with a normal controller as well. After all they did with the Wii Remote, construing away from it just doesn't seem natural. All they have to do is add in better controller tracking. Basically take the Wii Remote, Playstation Move, Kinect, smash those together, and go to town. Adding a six inch touch screen, a camera, and possibly more just makes it seem Nintendo is wasting money that could go into the consoles infrastructure itself, and not just the controller.

Above I said that Nintendo should give the gamers options to play with a normal gamepad controller. I know some are saying, "They have that with the Wii, it's called the Classic Controller!" That's fair and all, but I just don't see a reason why I should have to plug a controller into another controller just to play a game with dual analog sticks. I should just be able to have a dual analog stick controller option packed in with my console, just in case I do buy a game that I'd prefer to use analog sticks for. Motion control gaming isn't for everyone, and that was the main problem with the Wii. Third parties don't want to develop a multiplatform game for the PS3 and 360 then have to downgrade the game to the Wii and also make motion compatibility as well. For the ones that did, the motion controls were just tacked on, which made it feel extremely gimmicky. Not all games made motion controlling feel gimmicky, but some people would just rather sit down and play their game without having to move around, and I don't blame them. That's why Nintendo also needs to give the option of non-motion control gaming for ALL games for Project Cafe.

If Nintendo plans on winning the hardcore gamer back, they need to not only avoid cheap gimmicks this time around, but they need to also come to terms with the times and notice what's making the competition so successful with the hardcore gaming crowd. It's pretty simple to assume that Project Cafe will have HD, so we already know the third parties that once said, "The Wii's not powerful enough" will be flocking to it making triple A games. Not very sure about Mark Rein though. He'd probably find an excuse as to why Unreal Engine 4 isn't on it since he's so anti-Nintendo and can't fathom why Nintendo became so popular. Back to the point, what Nintendo needs to bring in is a much better online infrastructure, and that is painstakingly obvious. It's time to ditch friend codes, add in usernames, have the ability to make parties, see what your friends are playing, have easy jump ins, and call it a day. Basically, Nintendo needs to do exactly what Microsoft and Sony did this generation, but better. With what they've been doing with the Nintendo 3DS, it's safe to assume they may be able to successfully pull off this feat. The Streetpass online connectivity built in software is just amazing. Sure, that won't really work with a home console, since it isn't a mobile console, but Nintendo is showing that they really do want better online connectivity. Secondly, for online, they need better security. The Wii is, by far, the most hacked gaming console I have ever witnessed. I'm not even going to go on with this point. Death to Homebrew and Gecko! Another thing Project Cafe would have to have is better online servers. I'm not exactly sure why the Wii's online is so choppy, but I hope it's all fixed in Project Cafe.

Nintendo needs to start liking garage developers, and just let them make games. They can't get any better if you're not even allowing them a chance to develop for you. The digital downloading market is very successful right now, and many great games are on these services. If these garage/indy developers continue making great downloadable games, they'll eventually get the budget to make great full fledged games. Nintendo just doesn't it see it that way though. They feel the need to only allow people who've made somewhat successful games before to develop games for their downloading services, and that's why the Xbox Live Arcade easily trumps Wii Ware. You have to allow developers to build themselves up and not just shut them down because you don't believe they're up to your standards. With the next console, I really hope they add Gamecube games to the Virtual Console library, I'm sure they won't since, supposedly, Project Cafe will be backward compatible with both the Wii and Gamecube, motion controls and all. Thing is, most of my Gamecube games are either sold, or are locked away somewhere, I'd like to just download some Gamecube games, I'm pretty sure Project Cafe has the power to do so.

Storage is a tough one that's going to be tough to decide on. Does Nintendo still want to use SD/SDHC cards as storage devices or do they want to jump into the hard drive department? Each position has their ups and downs, so that's up to Nintendo to decide. As long as we don't have to "clean up the house" for over a year when we're full, I'll be fine.

If all the rumor and speculation is true about Project Cafe, then I'm really excited about it. If the points above are applied to it, then I'd be even happier. We need to ignore gimmicks next generation, and just focus on getting good software out there, better online connectivity, and just bringing in the best experience.

What do you think about Project Cafe?
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About Crazybone126one of us since 2:26 PM on 04.20.2011

What's up Destructoid viewers! My name's Lamar! Some folks call me LJ, and you completely have the ability to call me that as well. I won't hold anything against you. I'm 18. I started gaming when I was 3 years old, and thanks to a life without drugs and alcohol, I can completely remember playing video games that came out in 1996. Most of it was shovelware nonsense, but I did own the classics as well. Throughout my very short life, I've owned an NES, SNES, Sega Genesis, Sega Saturn (Daytona USA ftw), Playstation 1, Playstation 2, Xbox, Gamecube, Gameboy, Playstation 3, PC, and a Nintendo Wii. Despite my younger age, I'm just as old school as the gamers in their 20s and 30s. So if you were to discuss games from many many years ago, I'd completely be aware of what you're talking about. I got into gaming simply by watching my older brothers play, and my mother use to play games in her heyday as well, and I guess I just followed suit.

Since I've been involved with so many gaming consoles throughout my life, I don't really have a favorite. I will label some games that I did enjoy a helluva lot though. When I was younger, I really enjoyed Super Mario World. Lots of people may disagree with this, but I personally believe Super Mario World to be the best Mario game. To me, Super Mario World was what Ocarina of Time was to the Zelda franchise. Another game I really enjoyed was Sonic the Hedgehog 3, and I will admit, I'm a little excited for Sonic Generations. Sonic's not what he use to be, and I really think Generations may bring him back to standards. I really enjoyed Final Fight, sorry Haggar, but Guy was my favorite. He was just so young, agile, and more attractive than you, and quicker! Oh, here's another game. Knights of the Round. To this very day, I still wish Capcom would remake that game. It was just so lovely. During it's time, it had the most advanced level up system I've ever seen. Killer Instinct is on that "Remake" list too. I loved all of the Donkey Kong Country games, because well, it was Rare back in their prime. You know, back before Microsoft bought them out and completely ruined them. Teenage Mutant Ninja Turtles IV: Turtles in Time! I can't even tell you how many hours I logged into that game playing with my cousin. The HD remake of Turtles in Time they made about two years ago, I give two thumbs down. It just wasn't the same. Mostly because the awesome music was absent. Goldeneye, nuff said. There's so many more games I thoroughly enjoyed as a kid. Nowadays, I enjoy many games, but they don't give off the same effect as they once did. I try to stray away from the oversaturated and generic first person shooter genre, but I do occasionally put some time into Call of Duty. I've always been an action and adventure and platforming fan, so games like The Legend of Zelda, Kingdom Hearts, Uncharted, Super Mario Galaxy, and even the Lord of the Rings games are very welcome in my gaming consoles. Now since I'm rereading that previous sentence, I guess I'm a fan of Action RPGs. I just love leveling up and actually feeling like I've accomplished something. I'm also a Monster Hunter fan.

What do I miss about gaming? I miss the HUGE boxes PC games use to come in. I miss gaming manuals. I think I may be the only gamer out there that still reads their gaming manual before playing the game for the first time. Back in old gaming manuals you wouldn't just get the controls of the game in there, you got character bios, item bios, and even some tips on how to defeat an enemy. Nowadays, you have to fork over 20 bucks for a goddamn strategy guide to get that kind of information. I miss my old Doom floppy disc. It was awesome because it was red, and red is my favorite color. I also miss my Diablo floppy disc. Just thinking back on it, floppy discs were so useless. You could save only like one Microsoft Word file on them and that was it. That's another story though. I miss arcades. Every time I went to the mall, I would make sure I was loaded up on some quarters to play some arcade games. I always avoided the House of the Dead aisle because I use to be scared of that game. I miss when developers actually cared about developing a nice and engaging single-player campaign. Now online is the main focus of almost all games, and you can thank the "MLG Pr0 L33t" players for that. What I also miss about gaming is when people didn't care about what console someone else was playing on. If you owned a Sega Genesis and your friend owned a SNES, while your other friend was jamming out on the PC, there was no scrutiny and pointless arguments going on between you. Now, there's just a strong divide between people who own different consoles. Who cares if someone owns a Wii and not a PS3 or Xbox 360 (or the other way around), if that's the console that makes that person happy, then let them be happy with it. People focus far too much on system power equaling quality. Thank Sony for that mindset. This whole hardcore VS casual thing needs to die out. A plethora of rated M games doesn't make you any more hardcore than someone with a plethora of rated T and E games. I could easily get my mother to play a Grand Theft Auto game and have her enjoy it. Does that mean she's a hardcore gamer? Absolutely not. And if I get her to play Nintendogs, does that make her a casual gamer? No. But what if I get her to play Nintendogs for countless hours of the day with her coming back to it numerous times because she just HAS to play it because she enjoys it a lot? Does that make her hardcore now? Can't answer that one, can you? That's why we need to do away with the labels and just play games to have fun and not to earn bragging rights. Basically, death to fanboys!

This is probably the longest bio on Destructoid in like the history of ever, but I just thought this'd be a brilliant way for you guys to see who I am, what I like, and maybe you guys can even relate to me a little bit and dive deep into my subconcious.
PSN ID:ThaPr1meK1ng
Steam ID:ThaPr1meK1ng
Mii code:0350-2088-6184-7387


 

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