Andrew Kauz blog header photo
Andrew Kauz's c-blog
Fronts 45Posts 0Blogs 61Following 0Followers 101



C Blog cheat codes: How to do your first post


While your first blog at Destructoid isnít the best, most important blog youíll ever write here, itís close. A good first impression is key with the community here; take it from someone who didnít give a good first impression. Sure, my first post had words and all, but not much apart from that. It was a wall of text from a person that no one knew.

See the problem there?

So today, Iíd like to welcome you to a little series Iíll be doing here called Cblog Cheat Codes, and todayís topic is going to be for all you lurkers out there: how does one pull off a successful first post? The good news is that it really isnít all that hard.

God Mode -- Write an intro blog or fill out your profile.

If youíve not yet really ďparticipatedĒ in the community here, you might be surprised at how close we are. We chat all the time, go on podcasts with each other, and hang out in real life. This might seem scary to a newbie, but rest assured that weíre ready to welcome you to all of this. We just need some help.

Mainly, we need to know who you are. Pull this off in one of two ways: make your very first Cblog here simply an intro post where you spend some serious time telling us who you are and what makes you someone that we want to hang out with. A few paragraphs is really the minimum -- any less and you wonít give us a good idea of who you are. Have an awesome blog idea that just canít wait? No problem -- just be sure to fill out your profile before you post it, and follow the same guidelines as above. People will be much more willing to read your posts if they have even a general idea of what youíre like, why youíre here, and whether or not you suck.

Infinite Ammo -- For the love of god, use images.

Yep, I screwed this particular pooch on my first post. Got all my words together, put them in a post, picked a title, got too lazy for pictures, and posted.

Imagine if Destructoidís front page were like that! This place would be gone in a matter of days.

Thereís a good reason for that: pictures make things look better. They give the eyes a break from text, they give large blocks of text a greater sense of organization and a smaller sense of confinement, and they give color to an otherwise colorless area.

Honestly, what images you choose is far less important than simply using them. At the same time, you want to find something thatís appealing, high-res, and relevant to your content. Make sure your post starts with an image, and if you have a lot of text, throw in a few more to break everything up. Just donít use too many -- this ainít a pop up book. Lastly, donít forget to make them a respectable size so your post doesnít look like a kindergarten art project.

Invisibility -- Pay attention to your spelling, grammar, and formatting.

Again, this is one that you just need to attempt. Your first post might not be a shining example of proper MLA style and format, and you donít need to have your English class proofread it for you. Just show us that youíre trying.

Best advice? Just make your post as if you expected it to be on the front page of Destructoid. Itís extremely easy to read a few editorsí posts and see how we style the posts here. Itís similarly easy to take an extra five minutes to skim your post again to make sure you didnít accidentally forget to use the space bar. If your first post looks like ass, every reader that loads it is going to close it, and when your avatar pops up in the Cblogs for your second post, no one will bother opening it. Donít do your content a disservice by making it look or read like crap.

No Clipping -- Say something that people want to read

Iím sorry, but no one wants to read yet another article about whether games are art. No one cares anymore. No one wants to know that you played Double Dragon for the first time in years last night and that you still liked it okbai. And no one wants to read your repost of that news article that was posted on another site a week ago.

You really can post just about anything in your Cblog, but it really needs to take into account who your readers are: a group of extremely varied gamers with high expectations and a low threshold for bullshit. If thereís some popular topic that people have been writing about, you had better be prepared to approach it from an angle that no one else yet has. If you want to write about a game you really like, you had better have something more to say than, ďI like it because itís fun.Ē

Just take your time and make sure what youíre saying is something youíd find interesting to read if the roles were reversed.

Hope all you future blog all stars find this helpful. And for all of your readers out there, if youíve got some tips for those first blogs, share them here in the comments.
Login to vote this up!


Andrew Kauz   
Hamza CTZ Aziz   1
Jack Maverick   1
M Randy   1
AwesomeExMachina   1
Nihil   1
LawofThermalDynamics   1
Phoust   1
knutaf   1
Spencer Hayes   1
Noir   1
AvianFlame   1
MyLittleHero   1
Scissors   1
Frogboss   1
JJJEnigma   1
themizarkshow   1
Nic128   1
Darren Nakamura   1
Knivy   1
smurfee mcgee   1
Kevin McClusky   1
Alasdair Duncan   1
ZombiePlatypus   1
Daxelman   1
SteezyXL   1
TezElNerdo   1
Volkarin   1
StumpFreak   1
ArcticFox   1
JohnnyViral   1
Elsa   1
Occams   1



Please login (or) make a quick account (free)
to view and post comments.

 Login with Twitter

 Login with Dtoid

Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

Sorry for the extra step!


About Andrew Kauzone of us since 5:10 PM on 04.30.2009

In loving memory: PAX 2009 (thanks ZombiePlatypus! And WalkYourPath, of course)

I'm Kauza, which is pronounced like cause-uh. My real name's Andrew Kauz, if you'd rather go for that.

I like talking to Dtoid people, so please add me on your favorite social networking site:
Twitter: https://www.twitter.com/kauza
Gchat: santakauz[at]gmail.com.

Basics: I'm 25, and I write things.

Eternal thanks go out to Y0j1mb0 for the amazing header image you see above. So, thanks, sir!

Look at some of the things I've written.

Things on the Front Page:

Mass Effect, Metal Gear, Moon Unit, and more: An interview with Jennifer Hale
The Future: Demanding more from the voices of videogames
Love/Hate: A plea to play as a female Shepard
A warning: Regrets from a former life and experiences yet unlived
Top ten games for people who hate Thanksgiving
The wrong thing: Being evil should be more like sex
Staying dry in a sea of spoilers is a matter of building a boat
Lessons on taking games just seriously enough
Come, take your pilgrimage to gaming's one true mecca
Here's to you, random-JRPG-dialogue-writer-man
The forgotten: Crushing disappointment at the hands of Crash 'n the Boys
The people who have the power to change the world
Improving game communities: Enough with the negativity
The draw of exploration: Antarctica to Oblivion, Shackleton to Shadow Complex
I suck at games: BlazBlue and a slapdash attempt at fisticuffs
I, the Author: My Everest
Untapped Potential: The Gamer's Education
Other Worlds than These: Our World, Only Different

A series sort of thing about status effects
Toxic Megacolon and other fresh status effects
Curse you, status effects, stop confusing my heart
Status effects are poisons that turn my silent heart to stone
Also check out the related forum thread.

The Fall of the Titans (wherein I talk about dead or dying gaming companies)

The fall of the titans part 3: What once was shall be again
The fall of the titans: Sega died so that we might dream of the future
The fall of the titans: Why do the giants of gaming die?

Stories from the Past (a series about my experiences playing certain games):

Stories from the Past: Tobal 2, Tomba! 2, and console double-vision
Stories from the Past: Diablo and the Dark Ride
Stories from the Past: What the f*ck, mom?
Stories from the Past: Xexyz and the battle aboard Turtlestar Lobsterica
Stories from the Past: The One-Balled Man-Bear
Stories from the Past: The Battle of Olympus
Stories from the Past: Suikoden 2

Storytelling (a series about, well, storytelling):

Storytelling: The Problem of Genres
Storytelling: Mass Effect, Vonnegut, and the Fourth Rule
Storytelling: Doing Nothing in "The Darkness"
Storytelling: The Power of a Single Line (Yeah, it was my first post.)

Other stuff that is good:

Lessons on taking games just seriously enough
A consuming power: The demon and the borderlands
Can games transcend good and evil?
Nothing is sacred: We won't let you go alone, but we have made a tragic decision
How Destructoid single-handedly changed my motherís opinion of gaming
Why Tecmo Super Bowl is the greatest sports game of all time
Seven reasons that I will end you in creative ways if you don't play Folklore
Mother Nature and the Impending Death of the Gaming Spirit
Times Games Forgot: The Dark Ages
The Sins and Successes of In-game Collectibles
The Lock is Broken
When Music Surpasses the Game
Truckasaurus Rex and the Humor of Games
I Want to Cry (storytelling related, but not part of the series)

I have others as well that you can check out on my blog. You'll enjoy them or your money back.

Since it seems like the cool thing to do, here a list of my favorite games that is coming straight out of my ass and onto your computer screen, and in no particular order.

Fallout 3
Uncharted 2
Suikoden 2
Mass Effect / ME2
Metal Gear Solid followed by any number you can think of
Tales of Somethingendinginia (OK, and the Abyss)
Battlefield: Bad Company
Xbox LIVE:kauza
PSN ID:santakauz
Mii code:kauza


Around the Community