We are busy little bees, working heavily on Fray... Our team has gotten larger, with 2 new 3D artists, an assistant Game Designer and another Programmer, bringing us up to 9 on-site in Paris, and the game has grown steadily since last time. We have started receiving artworks from The Designer's Republic (right now working on a hot game logo), some music and the first weapons, pew pew pew!
And now for something completely different.
We are currently in the middle of preparing for the Motion Capture, which we will be doing with... Quantic Dream ! We are really happy to be working with the guys behind the award winning "Heavy Rain" and hope to produce the best animations possible for Fray! They definitly have the talent and know-how, and have been more than friendly and supportive to our indie cause.
Why Mocap, rather than traditionnal animation? Well, for starters, we don'