Over the years Call of Duty has been known for a few things. Epic single-player, brutally tough difficulty, and authentic World War 2 battles, and a sharp multiplayer. But in the end of 2007, Infinity Ward made some big changes that not only changed the CoD series, but in the way we all play online.
Before Modern Warfare, Call of Duty's multiplayer was merely good. Solid, but fairly derivative. Call of Duty 4's multiplayer added an experience system that proved to a game in-and-of-itself. You gain experience and level up through kills and completing objectives, as you level up you unlock new weapons and perks that you can mix and match these to create your own custom classes. But what makes this system so addictive are the challenges.
As you unlock items, you are given challenges for these specific weapons/gadgets/perks etc. for example one basic challenge would be to get 25 headshots with a P90 and if you meet this challenge you'll gain a large xp bonus and level up quicker. Another feature introduced in CoD4 is Prestige. once you reach the level cap (level 70) you have a choice to enter Prestige mode. Entering Prestige mode will give you a special badge on you playercard. But you'll reset back down to level 1 and all your unlocks are reset. having nothing but titles, a rank badge and your dignity. Forcing you to play with this addictive system all over again. So just because you reach the level cap doesn't mean you've got nothing more to do.
notable games influenced by Call of Duty 4: Modern Warfare
Just about every game with a multiplayer worth its salt, including
Transformers: War for Cybertron
Since Modern Warfare, multiplayer as a whole has implemented some form of an experience system. Even Blur, an arcade racing game has its own xp system. The need to level up and outperform your friends on the online leaderboards is what make it all worthwhile. And that is what makes Call of Duty 4:Modern Warfare #4 on the 10 most influential games of this generation.
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