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The top ten PAX 10 for 2010


1. Bastion
Platform: consoles first, PC afterward
Release date: summer 2011
Price: unannounced

Bastion is an action-RPG starring a white-haired kid known only as "The Kid." It follows his journey to the Bastion, in order to rebuild the world that has been mysteriously torn asunder. The narrator specifically details that what precisely happened is muddled, with the line, "Proper story's supposed to start at the beginning. Ain't so simple with this one."

Speaking of the narrator, he plays a significant role in the game. He details what The Kid is doing, as the player is going through the actions. It gives Bastion a unique feel, as if it were a novel that has been brought to life with lush visuals and music.

As far as the visuals go, Bastion contains some of the most beautiful graphics ever seen in gaming. The environments are hand drawn and reminiscent of those seen in Vanillaware titles such as Odin Sphere or Muramasa: the Demon Blade. Elements of the world are constantly rebuilding themselves around The Kid, which puts an emphasis on exploration, as certain destinations are unclear until the player nears them. The Kid himself is cel-shaded, but done so well that it's initially difficult to differentiate his polygonal body from a set of well done sprites. It seems an exaggeration to say it, but Bastion may very well be the best looking videogame ever.

The gameplay itself is solid, with the player finding melee weapons, ranged weapons, and defensive items pretty early into the demo. Combat is smooth, and requires a bit more patience and skill than simple button mashing. The build shown at PAX hinted at more gameplay than combat and fetch quests, with a range of possibilities open for areas further into the game. More details are bound to emerge as Bastion's release nears, but there is unfortunately still about a year until the full game sees the light of day. Until then, all there is to do is wait.

So what do you think? Did you get to play the PAX 10 games? Is my ranking totally wrong? Do I just suck at platformers, which is why Super Meat Boy ended up in third? Sound off in the comments!
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About Darren Nakamuraone of us since 2:29 AM on 11.06.2006

Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011.

While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.

FULL DISCLOSURE: Darren Nakamura knows several people in the video game industry, most of whom are Destructoid alumni. These include:

Anthony Burch, former writer for Gearbox Software
Ashly Burch, notable voice actor
Nick Chester, publicist for Harmonix Music Systems
Chad Concelmo, writer for Golin Harris
Aaron Linde, writer for Gearbox Software
Jayson Napolitano, publicist for Scarlet Moon Productions
Brad Nicholson, former publicist for Uber Entertainment
Alex Ryan, publicist for Kalypso Media
Jim Sterling, notable voice actor

Darren backs a lot of Kickstarter campaigns! If you want to see what he has backed, you can go here. If he ever reviews a game that he backed, that will be explicitly disclosed in the review.

Darren invested in Psychonauts 2 on Fig.
Xbox LIVE:Dexter345
PSN ID:Dexter345
Steam ID:http://steamcommunity.com/profil
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