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LONG BLOG

Revisiting Donkey Kong 64

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Something that I noticed in my replay is that this game is too damn noisy! I hadn't figured before. I have complained about the ports of the Donkey Kong Country games for GBA having a crap load of cartoony sounds, but this one has a bunch too. There are lots of explosions, whistles, punch waving, birds... this has more sound effects than a freaking Tom & Jerry cartoon. I can imagine my parents hated it for the collection of noises.

And possibly what I hate most about this game, is the difficulty. No, it's not frustrating for the difficulty, at the opposite, this game is way too darn easy. It could be my experience and number of times I have played it, but the ease on it does not make it feel like a Donkey Kong Country game. Donkey Kong Country usually means a world plagued with enemies, hidden objects and very challenging places. The way the enemies are distributed make this a real breeze for the veterans of the games in the SNES.


On its defense

Okay. This is tedious, annoying, and all that. But let's be fair, it tried something else and it was sold as something huge to explore, not really much into the challenging platformer. I mentioned that it was way too easy, but it gets pretty challenging when it's about the mini-games, some random Golden Banana challenges like races, or when you have to do an objective in a very limited time. I could be playing this with a different set of mind.

I should also be fair that the music is very fun, it is not pumping 16-bit David Wise, but more of Grant Kirkhope's wind instruments like in Grabbed by the Ghoulies or earlier titles. Jungle Japes does not feel as "jungly" as before, but levels like Angry Aztec, Gloomy Galleon, Fungi Forest or Creepy Castle are perfect fit for his music. They give it a great use of thematic. The spirits on the ancient ruins, rusty coves at the shore of the sea, fancy European woods, or a very eerie touch of baroque under the enchanted light of the moon. And these all got even better with the boss battle remixes.

What puts salt in my wounds is that this game highlighted the cart levels a lot, including the box art above, however there were very few stages like that. But I will say, they become pretty amazing, especially the one at Creepy Castle. It gives me Donkey Kong Country 2: Diddy's Kong Quest goosebumps.



And one of my favorite features is that two classical games for Nintendo and Rareware are inside of it. One is the original Donkey Kong arcade game and Jetpac for the british ZX Spectrum. I enjoyed playing both games as well, I thought they were a very rad feature to represent the bond of both companies for that time.

Ok so, to conclude now.

Donkey Kong 64 is not the best game in the library of the Nintendo 64. It is memorable, but not the best. However I HIGHLY suggest you to play it and have it in your collection especially if you have never tried it, because it does have quite a lot of content to check out.

It is a great adventure, it has an interesting story, funny characters and a bunch of challenges.

7.5 -- Good (7s are solid games that definitely have an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun.)





P.S.: I cannot believe I forgot to include this. (thanks for reminding me, Mark Griffiths!)

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About Monodione of us since 10:46 PM on 10.15.2008



About time I updated this freaking thing!

For those who already know me, I am Monodi. Those who doesn't, well, I am Monodi.

I got such a growing passion of gaming through the years and now I am currently in college starting my courses of Game Design as well!

I consider myself a Nintendo fanboy from all my life, but I have been much more in contact with titles for PC recently. Not that I am abandoning one, but I think it pretty much could cover the best the industry has to offer.

I am up for the philosophy that gameplay is more important than graphics, but I think graphics and technology are also a crucial part of the industry and experience even.

Games I love and recommend in no particular order

Rhythm Heaven (DS)
Half-Life 2 (PC/XBOX)
Team Fortress 2(PC)
Drill Dozer (GBA)
F-Zero GX (GameCube)
Ratchet & Clank: Going Commando (PS2)
Super Punch-Out!! (SNES)
The Legend of Zelda: Link's Awakening DX (GB/C)
Punch-Out!! (Wii)
Super Mario All-Stars (SNES)
Mirror's Edge (PC/PS3/XBOX360)
Marvel VS Capcom: Clash of the Super Heroes (Arcade/DC/PS)
EarthBound (SNES)
Donkey Kong Country 2: Diddy's Kong Quest (SNES)
Pokemon Silver (GB/C)
Crash Bandicoot 3: Warped (PS)
Time Crisis 2 (Arcade/PS2)
The Misadventures of Tron Bonne (PS)
Super Smash Bros. Melee (GameCube)
World of Goo (PC/WiiWare)
Braid (PC/XBLA/PSN)
Starfox 64 (N64)
Left 4 Dead (PC/XBOX360)
DanceDance Revolution Extreme (Arcade/PS2)
Mother 3 (GBA)
The Legend of Zelda: Majora's Mask (N64)
Cave Story (PC)
Phoenix Wright Ace Attorney (DS/WiiWare)
Psychonauts (XBOX/PC/PS2)


Other stuff I love

Drawing
Digital Art
Animation
Anime
Comics
The Beatles
Daft Punk
Gorillaz
Anamanaguchi
Julieta Venegas
Classical Music
Electronic Music
Game Music
Dr. Pepper
Wild Cherry Pepsi
A&W
Ice Cold Milk
Symphony Bars
Pizza
Fish sticks
Burgers
Sandwiches
Lemonade
Citrus
Cookie Ice Cream
Imagination
Over-thinking
Spacing Out
Walk home with my MP3 on
Talk to myself
Women
Go out to eat with friends
People that like to be what they are
Gaze the stars when the sky is clear enough
Sleep
Life itself
Steam ID:http://steamcommunity.com/id/Mon
Mii code:1635-7357-5813-2395


 

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