Just look at all that instant death. Yay....
I think this just might be the most annoying pet peeve in video games. It's not a trend like Mascots with Attitude, or space themed FPS games with characters in Space Armor. It's been with us since at least the NES years (Super Mario Bros. 2 and 3 comes to mind). It's like a game of "The Floor Is Lava", except not fun and annoying. Yes, I'm talking about the "All Sand is a Death Trap" cliché, or as TvTropes
calls it "Quicksand Sucks".
There are some acceptable breaks from reality when it comes to video games. I can get past a lot of things in video games that might bug me, but no matter what I roll my eyes when I see this. I can believe a character can fly. I can believe a character is incapable of swimming and as such, falling into water is an instant kill (Even though this doesn't rank much higher). I can believe a character can swim underwater and never have to worry about drowning.
The reason I find this so annoying is that, while I can accept certain things in favor of gameplay (Especially considering how much of a pain in the ass water can be), this is sand we're talking about. It often means a desert land, or an Egyptian themed land, and I actually really like those. Let's take a look at some now.
It's a lazy way of programming other hazards, such as endless pits. With an endless pit, I just see empty sky, not possibilities. When I see an endless plain of sand that will instantly kill me, it simply feels like its depriving me of places to go. I can take it in small parts like a sand whirlpool like in The Haunted Wasteland Legend of Zelda Ocarina of Time(Although that franchise has never been above using it). There is a death trap somewhere out there...
Just having this huge massive area of instant kill sand is annoying, disappointing, and lame. I'm surprised I've never heard anyone else ever bring this up.
LOOK WHO CAME: