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Mass Effect 2: Predetermined Suicide


The results went haywire when considering the fact that neglecting to upgrade your ship randomly kills three of your party members before you even land. So even if you decided who you want to live, things may not turn out that way. In the end, I ended up only having three people survive the mission and only two of them were originally planned to be saved. Iím interested to see if Mass Effect 3 will adapt to these deaths in a meaningful way or if my desire to create an interesting scenario will be neglected in the same way the Rachni were in Mass Effect 2.

For those wondering, I planned to save: Garrus, Mordin, Thane, Legion, and Tali. After all the dust settled and I vamoosed from the Collector base only Mordin, Legion, and Grunt were alive. I found this playthrough to be infinitely more intriguing compared to my first playthrough of trying to keep everyone alive. When you leave some of the survival to chance, and accept the fact that not everyone will live it becomes a very interesting struggle for you to maintain dedication to those you actually care about.

I really recommend anyone who is a fan of the game to replay through it and do what I did: Only gain loyalty of the five you want to survive and donít upgrade your ship. It adds a necessary spin to the suicide mission and hey, maybe youíll realize which characters you really hate. Anyway, I wrote this out as it came to me with no outline or editing so it was probably very disorganized and lacked my usual vernacular. Let me know what you guys think. DP OUT.
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About DinosaurPizzaone of us since 10:04 PM on 11.15.2009

My name is Artie Augustyn... and I'm an alcoholic. No I'm not, but I feel inclined to say that joke when given the opportunity no matter how predictable it has become. I started playing video games in 1997 when my parents bought me a Nintendo 64 and pleading for one for years. I was given Super Mario 64 and Goldeneye 64 on Christmas, and a year later on my Birthday I got Ocarina of the Time. I eventually moved up to a GameCube based on the brand recognition. I was soon persuaded into the world of Sony after playing Dynasty Warriors and Vice City at a friends house, and now I stand before you with an Xbox360, Playstation 3, Wii and PC.

For the most part many people have considered me a "late gamer." I never owned a NES, SNES, Sega Console, or Atari and I get a lot of flak for that. I've begun an initiative recently to go back and play older games that people hold to high praise and you can follow that on my podcast which I'm sure I'll mention a thousand times in this blog.

In terms of my views on gaming, I'd like to think that gaming will one day achieve a level of professionalism and seriousness such as movies or books. I think there are a few reasons that this goal has been kept back. Many gamers don't take the notion seriously, in addition to many leading voices not knowing what they're talking about, and in general everyone's disbelief that it's possible for games to be something more than what they already are. Although, I found Destructoid's views to make the most sense out of what I've seen so far, so I made an account on that sole reason.

I think that covers everything.
Xbox LIVE:TheBrodeo


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