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The Space in-between the Lines

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E for Effort: The Art of Bionic Warfare


But for all those rough edges, you do have a game with that creates a unique and huge world, with atmosphere and more character then the one you play as. For this, I think that GRIN should be commended; they did do a great job on Bionic Commando. Sadly, on August 12th 2009 they closed down there studios, but with great artists of that caliber, I�m sure that they�re working on better titles that will be coming out in the near future.
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About Jason Cabralone of us since 9:04 AM on 01.29.2008

Destructoid News Contributor, 2D/3D artist and all around art nerd. Avid retro game and promotional items collector, and frequent practitioner of Wing Chun Kung Fu.

Disclosure: I have worked on a few iOS and PC indie games, as well as am currently employed at a major North America videogame retailer. My previous and current employment does not and has not affected any of the pieces I have written, but it is something that you, as a reader, should know.
Steam ID:Port_Explosion


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