Brain Candy blog header photo
Brain Candy's c-blog
Posts 0Blogs 26Following 0Followers 8



Game design rant #1: Double jump.


While checking my stats in God of War 3, I noticed that out of 142 death, I had died twice in combat. That leaves 140 jump related issues. 140! I remember I litterally spent 30 mins in a section where there were something close to 4 double jump glides and some action. Now I am not a particularly great platformer player, but I noticed the same deaths when my friends were playing, and I am sure I am not the only one. This is the same type of issue that I have with Dante's Inferno (to a lesser extent).

Some of you will certainly disagree and say "you suck". Probably, but I am more a gamer than a lot of people out there that buy these games, and if it's tough on me, imagine them! I agree with adding a little spice to a few jumps, but almost all jumps in GoW3 needed the Double Jump, and quite a few required the glide.

Why? Does it add value to the game? Did the game feel more exciting? Was the gameplay depth fathomed ?

I really cannot undertand why this game mechanic is not being used better. When 95% of the gap jumps in your game require a Double Jump, then you are doing it wrong.

I believe the Double Jump should be used as a tool for the player, not a crutch. Using it that way free's the player from the stress from falling in a hole and be more aware of his surrounding, and let's the designer use the mechanic as a reward (unreachable hidden treasure and the such), using it as added value.
Login to vote this up!


Brain Candy   
Elsa   1
M Randy   1
Beyamor   1



Please login (or) make a quick account (free)
to view and post comments.

 Login with Twitter

 Login with Dtoid

Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

Sorry for the extra step!


About Brain Candyone of us since 3:48 AM on 04.20.2010

My Name is Alexandre, I am co-founder of Brain Candy and this is my personal dev/rant/random/QQ blog.

Brain Candy is an independent games studio from Paris, France and was founded by 3 industry passionates.

We strive to create great products for the gamer crowd and will always listen to the public's feedback, whether it is positive or negative (we'll just smack you in the face if we don't like what you're saying).

We hope you will enjoy interacting with us as much as we enjoy making games for you!

Some of my favorite games are:

The Half Life franchise
Final Fantasy 3/6 and Tactics
Wipeout 3 and HD
Secret of Mana
Fallout 1/2

Our Website: https://www.braincandy.fr/

Follow us:

--- On Twitter
--- On Facebook

PSN ID:Yshaana


Around the Community