I TOLD you that the Tribune
would be gaining weight after turning 40 – this sucker is huge! Er, again!
Pre-orders for the DeathSmiles
limited edition (so far the only edition available) are up at Amazon
, and believe it or not, at GameStop too!
. There’s also an unconfirmed rumor that the game will work on Asian 360’s, though we’ll probably have to wait until someone can test it after release to be sure.
Also, head over here
to check out a video of DeathSmiles II
– I’m still not particularly enthralled with Cave’s decision to go with 3D graphics for this, but I did surrender to curiosity and pre-order the 360 import, so I’ll be able to judge the package collectively in two months or so. To download a higher-quality version go here
Check out this big ol’ scan
featuring some more screens and other stuff connected to the Strike Witches
shmup on the way to the 360. It appears to feature some manner of multi-directional shooting a la Trouble Shooter
, though we’ll need some videos before we can get a good idea of how it works. This page
also appears to set the game’s planned release date as July 29th.
Over at the shmups.com forum we’ve been shown some early footage of an XBLA Community side-scroller in development called Revolver360
– while it’s supposedly only about a third finished, it’s actually looking pretty cool so far, granting players the unique ability to rotate their viewpoint to “adjust” enemy bullet patterns to make them more manageable (check the video, you’ll see what I mean). Here’s one to keep an eye on…
There’s a bit more
info on the iPhone port of ESPGaluda II
, out this weekend – for one thing, if you pick it up early you can get it for five bucks (if you wait the price will increase to nine). Moreover, hopefully you have a beefier mobile model at your fingertips, as the game is designed for 32- and 64-gig models. There’s also a link to the title’s official site
Not every retailer has made this update yet, but word on the street
is that the 360 port of Senko no Ronde DUO
has been pushed back to May 20th due to netcode issues – on the (kinda sorta) bright side, those who ordered the Limited Edition will get a second drama CD as a bit of compensation.
I’m probably a ways late on this, but at the shmup.com forum a freeware shmup known as Val and Rick
has surfaced recently – if you haven’t heard of it, it’s by Kenta Cho, who also did rRootage
, among others. Anyways, if you haven’t tried it yet (it mixes up fixed- and multiple-direction shooting), there’s a download link in the above-linked page, and a video here
In (hopefully) more up-to-date freeware news, some time ago the Tribune
mentioned a DSiWare title that allowed you to take control of a boss mech to fight off a pesky hero jet – well, thanks to this c-blog
, I’m now aware of a PC equivalent of sorts, simply titled Boss Rush
I forget if the trailer for Cho Aniki Zero found here
has been posted here before (at least with English subtitles), but either way, it’s up again. Man up!
In the usual “not a shmup but close enough” news department, check out this piece of back-and-forth
with one of the guys working on Zombie Panic in Wonderland
, a semi-spiritual sequel to Little Red Riding Hood’s Zombie BBQ
soon to see release in Japan. C-blogger Subenu offers some brief impressions
along with a trailer.
On a related note, Kraid runs down a few of the differences
between the PS2 and PSP versions of The Red Star
, in case you were thinking of picking either up.
Also a bit after the fact by now, but apparently earlier in the week someone was going for
a new Asteroids
world record, and was even Livestreaming his attempt. Anyhow, after several consecutive days’ worth of standing at his cab, he did it!
Now get some sleep, dude (if digital meteorites aren’t floating on the backs of your eyelids by now)!
You might have heard of the “shooting watch”, a novelty device which measures how fast you can tap a button (a handy skill for old-time Star Soldier
players) – strangely enough, it looks like Europe might be
getting an officially-released DS application based on it. Can you match thumbs with Master Higgins himself???
I’m actually kind of surprised that it took this long for the “Shmup” section here to link a piece of Space Invaders
kitsch crossed over with Star Wars
, but in any event that streak is now over
The usual Super Street Fighter IV
cavalcade resumes! First up, the title’s producer insists
that there will be no other “revisions” to SFIV
…at least “as a packaged product”. We shall see. Next up, there was quite a bit of doubt as to whether it would happen, but as the front page announces
, the game is indeed getting an arcade release, at least in Japan. While you’re at that link you can also watch a Japanese trailer, which I don’t think has been posted before - speaking of trailers, here’s a local TV spot
. I’m not sure why the local ad men insist on the “hip-hop” mentality when it comes to the game’s marketing, but they’ve done a lot worse than that in the past…(DToid coverage here
.) On a brighter note, there’s Cataract’s nifty write-up
about his time with the game at PAX East (ParaParaKing, for his part, offers this
). Finally (and most importantly), there were some “unofficial” discussions about the tweaks being made to various characters in the game earlier on, but now Joystiq links to
some relevant words from the source, with more to come.
I’m not sure any King of Fighters
intro will ever get the fans riled up as well as the anime sequence in the inaccurately-titled Dream Match ‘99
for the Dreamcast, but you can check out the rather generic corresponding bit
now. Rumor has it that the game will be released in July, possibly published by Konami(!), but we’ll have to wait and see on that front.
This one sounds as far-fetched as it always has, frankly, but apparently some semi-reliable evidence has surfaced
indicating that Marvel vs. Capcom 3
is in the works. I thought they lost the character licenses or something like that…anyways, I guess the truth will come out sooner or later.
Things have been a bit quiet on the Skullgirls
front lately, but thanks to a tip from Mognet Central we’ve got some early footage
of the game paired with an impromptu interview with the creator. Lots of neat things happening so far, I really hope he gets to finish it! Be sure to check out the game’s official site
for exciting news on the upcoming Virtual Boy port!
Uhhhh…wut? Okay, so there’s a crossover fighter in development for the Wii, called Twinkle Queen
– and that’s just for starters. Milestone, best-known (to me, anyways) for shooters like Chaos Field
, is developing it. Moreover, to prove it belongs on the Wii, the game will include some “party modes” on the side. The REAL kicker? The playable cast is a cross-over…of EROGE characters. About all I have left to say here is that this is the biggest “Oh, Japan” moment I’ve experienced in some time.
Attention all artist/pugilists – a fellow c-blogger has mentioned that StrengthGamer.com is holding
an art contest, with the prize being a copy of Super Street Fighter IV
. Even if you’re not participating you might want to stop by just to have a look at the entries.
In case you were thinking about getting back into the recently-resurrected EGM magazine, fighting fans might be interested to know that the publication is coming back the same way it went out, namely with Street Fighter on the cover
. The comeback issue will feature quite a bit of content connected to the series (especially the upcoming SSFIV
, as well as alternate cover art featuring two different characters (guess which ones).
Warner Bros. apparently recently filed
a trademark for “Netherrealm Studios” – as Dr. Nick handily points out, this is quite likely connected to the next Mortal Kombat
game. Stay tuned for more…
The front-page review
for Dead or Alive Paradise
is up, and it’s, well, pretty much what most of us were probably expecting. Of course, that hasn’t stopped the usual nude hackers from doing their thing
. (DToid coverage here
Final Fight: Double Impact
isn’t a “pure” fighting game, but I’ll make an exception and mention this item (besides, if I can cover Dead or Alive Paradise
then this one should definitely be on the table). Anyways, check out the sweet swag bundle
that Capcom recently sent out for it – including a freakin’ cassette tape
! (DToid coverage here
This deal might have passed by now, but if you’re still on the lookout for the MadCatz Street Fighter IV
sticks, have a quick look over at Buy.com to see if this deal
is still valid – you could snag the “non-tourney” stick for as little as 30 bucks.
for Atelier Totori
have popped up, along with some brief character descriptions – aside from a guy who reminds me a bit of Yuri from Shadow Hearts
, there’s also, and I quote, “a homunculus fueled by pie.” If that doesn’t get you interested in this game, I don’t know what else to say.
for Record of Agarest War
has appeared, and actually manages to restrain itself from uggestive mealtime imagery…until the end, anyways (DToid semi-coverage here
. Aksys also announces that they’re going to put the infamous “porn guitar” music used in several of their ads onto the soundtrack packed in with the “Really Naughty Limited Edition” – whatever else you think, you sure as anything can’t accuse them of lacking in chutzpah. Also, the ESRB has spoken
…at slightly greater length than when they just said it’d be a “T” game earlier (DToid coverage here
Atlus has posted another “vignette” video
for 3D Dot Game Heroes
– now make sure to go reserve the game…at Dot-Mart! (DToid coverage here
.) Also, just so you can know that it has in fact happened, yes, someone made Link
in the game’s creature creator. Now you can sleep a bit easier at night.
Our ol’ pal Clayton has also been busy on the video front, putting up a new bit of anime cutscene footage (alongside an older gameplay trailer) from Hexyz Force up on the
Playstation blog. In other Sting-related news, you might be interested to know
that the nifty Knights in the Nightmare
was conceptually inspired in part by, of all things, Pictochat.
In one more bit of Atlus miscellany, the front page informs us that they’ve released some more
codes for otherwise-unattainable demons (or at least tweaked versions of existing ones), so make sure to snap those up.
I’m a tad late on this, but a whole bunch of codes for the extra stuff in Sakura Wars: So Long My Love
are up at these
on NISA’s website. A single “master” code is supposedly coming, I’ll do my best to keep an eye out…
finally has itself a trailer
, though since it’s in Japanese I can’t figure out too much of what’s going on (anyone have any multi-lingual assistance to offer?). Artwork for the game also continues to trickle out…have a few more
samples, courtesy of the front page. Finally, a concrete release date and a handful of plot details can be found here
Since The Last Story
seems eager to match Xenoblade
tit-for-tat in terms of news items, check out this article
which reveals some artwork of the main characters and more details on the game’s central themes (C-blog item here
). I’ll also link to this front-page tidbit
which reveals that ol’ Sakaguchi isn’t particularly pleased by insinuations that he’s simply rehashing Final Fantasy
, and that he’s out to prove his critics wrong. We shall see…
On other Nintendo-related RPG fronts, here are some more screens
and a new trailer
for the latest Super Robot Taisen OG
remake (aka The One With Fewer Boobs). The official site
also updated recently - thanks to Mognet Central for the latter two links.
You know those anime girl drawings you sometimes see on the internet…no, not THOSE drawings, the ones where the character is based on/crossed over with a military vehicle or Windows iteration or something wonky like that? Well, check out Neptune
, which I was hesitant to cover pre-announcement but can no longer resist – the main character of the game is a “console-tan” who fights against an evil goddess (based on the DS flash cart) in a land based on the gaming industry. Hopefully the game itself can hold a candle to the concept, but at this stage I’m willing to follow it just for the latter. Look here
for a brief trailer and follow the link found here
for more pics and info. (DToid coverage here
Did Half-Minute Hero
just not do enough to scratch your bite-sized RPG-parodying itch? Check out Synopsis Quest
if you have a few minutes to kill. (DToid coverage here
If you’ve got access to the Japanese PSN store, a demo for Classic Dungeon can now
be downloaded, if you’re curious to try the thing out.
Agent North brings up a pair of delectable rumors
on the front page – supposedly, at E3 both a new Valkyrie Profile
and a revamped compilation of the first two Breath of Fire
games will be announced for the 360. I don’t know how much stock I’m willing to put into this at the moment, but it’ll be pretty darn cool if they do happen!
Er…someone help me out here. I don’t THINK I’ve covered Knights of the Phantom Castle
here yet, but for some reason I can’t convince myself 100 percent on that front (and can’t be bothered to check heaven knows how many issues back) …anyways, just in case I screwed up, check out this front page item
Arc Rise Fantasia
never did look all that appealing to me, and this preview
on the front page doesn’t do much to change my mind, but if you’re more interested in it than I am then feel free to give it a read.
RPG elements seem to have made their way into just about everything lately, from shooters to puzzlers – now, you can also cross rhythm games off the list (er, actually Zubo
already sorta did that, didn’t it?). Anyways, check out Sequence
, another RPG-rhythm crossover headed to XBLA.
An old video and some new information
(I think) is available for the XBLA/PSN ports of Might and Magic: Clash of Heroes
– while they don’t address what I feel is the central (and somewhat unavoidable) weak point of the game, the tweaks do sound nice.
A fellow c-blogger links us
to a pair of YouTube videos that mash up some music from Persona 3
and lyrics from Jay-Z. In case you couldn’t already tell, be warned that there are more than a few NSFW utterances in there.
FINALLY! Yes, Virginia, there IS a trailer
for Shantae: Risky’s Revenge
! Not much info beyond “2010” is offered as far as a release date is concerned, but frankly I’m just glad to see that it hasn’t gone the way of Shantae Advance
. You can also check out a few images
The latest featurette
for Trauma team
has been unveiled – this time around you can check things out from the perspective of the game’s lead programmer. Also, this comparison
between the Japanese and American marketing strategies for the game is worth a look, if only for confirmation that there is only one nation that can beat the good ol’ U.S. of A when it comes to boob overload.
Yeah, I’m pretty much going to keep posting stuff on Fragile
as long as people keep writing it – in any case, this pair of playtests
at Joystiq is worth a read, as is Gamer Limit’s review
I’m still not sure whether to put Last Ranker
in the “fighter” or “RPG” category (currently leaning towards the latter), but either way you can check out a new trailer
, as well as become aware that the release date will be sometime this summer.
Looks like fans looking forward to the Rocket Knight
remake won’t have much longer to wait – along with a new trailer (featuring the phrase “Blast Possuming”) and screens, Konami has announced
that the game will be available on XBLA, PSN, and Steam sometime next month. Warm up those rockets, you’ll need ‘em soon! (DToid coverage here
Here’s an unusual occurrence – a a trailer
that actually shows pretty much all in-game footage, i.e. The Stuff You’ll Actually Be Playing. Thanks, Hatsune Miku: Project Diva 2nd
On a similar note, still conflicted as to whether to drop the 20 bucks on Disgaea Infinite
? Well, maybe a trio of video snippets
will help you in your decision.
Fans of indie developer Twisted Pixel ought to read this interview
at Gamer Limit (with the company’s lead programmer) and this one
at Joystiq (with the CEO). Grab a donut (and/or a piece of random meat) to snack on while you read for the truly authentic experience. On a similar front, those same fans should be quite happy to hear that even more
songs from Splosion Man
are coming to Rock Band.
made brief mention of upcoming PSP Mini Monsters (Probably) Stole My Princess
– now we’ve got a worldwide release date of April 22nd, as well as a new trailer
In other indie developer news, apparently Tommy Refenes is not yet ready to cease his feud with Apple, and in fact has just released
an iPhone app of Super Meat Boy
modeled after the junky Tiger electronic games that he compared most of the iPhone’s games to. It’s intentionally lousy, but only a buck, so if you support his cause you might want to try it anyway. Y’know, ironically
. (DToid coverage here
The front page has a quick item on (and a trailer for) a new PSN platformer called Freekscape
, in which you play a demon trying to escape from Hell (wonder how it took him so long to realize where he was?). Just the fact that you can spear an enemy onto your pitchfork and use them together as a makeshift pogo stick is enough to get my attention.
The “black silhouette” artistic angle seems to be all the rage for indie platformers these days…anyways, Feist
is the latest to utilize it (well, actually, it’s been in the works for a while), and I must admit it does look pretty nice.
This one might just be a mistake, but it appears that at least one source
is reporting that Portal 2
will be making an appearance on the PS3. Whether it’s true or not, Valve ought to have some entertaining things to say about this… (C-blog item here
Little King’s Story
unfortunately didn’t do as well as Marvelous hoped it would, but they’ve still got at least a bit of faith in the brand, as they’ve licensed it out for a mobile port
– the game itself will be free to play, though there’ll also be stuff to buy in there. Hopefully this’ll keep things afloat, if nothing else…
You probably already know that I’m something of a sucker for “brick breaker” games, so you shouldn’t be surprised to see this link
to a front-page announcement that BreakQuest
is now available on the PSN.
On a kinda-related note (you’ll see how if you watch), ever wonder what would happen if the aesthetic of 3D Dot Game Heroes
broke out of Dotnia and (aggressively) manifested itself in the real world? Well, this nifty movie
is a pretty good (I assume) depiction of such an admittedly cool end-of-the-world scenario. (DToid coverage here
Hopefully our portly news recap will soon be getting a bit of equally-girthy company…more info to come shortly. In the meantime, thanks as always for reading and keep gaming obscurely.
LOOK WHO CAME: