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LONG BLOG

The Future: Game of Life

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You reach your desk, and as you get in range of the webcam at your station, Outlook clicks to life. You have eight active quests (which at the turn of the century were still being called “tasks”). You need to finish three of them today in order to keep your performance meter above 80%, which is what you need in order to score a bonus at the end of the quarter. If you finish five tasks, you’ll score a combo bonus, which will net you a Starbucks gift card if you do it enough times. If you finish all tasks, you’ll gain an experience level, which comes with the ability to add another active task to your queue, and one perk you’ve been waiting for, the ability to delegate one additional task to someone else while still receiving a percentage of their completion credit. You’re convinced that, given enough time, you can arrange this system so that you can level while doing whatever the hell you want. But enough musing; the clock is ticking, and it’s time to get to work.

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As game fans, we spend a lot of time thinking about games, playing them, talking about them, and comparing them – and with each passing year, more and more people pick up a controller or a mouse and keyboard to become gamers. But, if you look around, you’ll see not only more games and more gamers, but more places where game technology is influencing how we live and behave. Game-like systems of incentivization are showing up all around us – and if you’ve spent a lot of time gaming, you’ll have a better natural understanding of how to make these systems work for you, now and in the future. But just be careful; if you don’t stay on your toes and stay well-informed, you’re going to find these systems playing you, instead of the other way around.
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About fulldamageone of us since 7:39 PM on 06.06.2008



Frontpaged blogs
Teh Bias: Big Heroes
Freedom: A Closer Look at Enslaved
Motion Control: Show me what you've got

Welcome, wanderer.

I am old beyond time.
(Not actually true, but I ain't young. I still get carded every single time I go to the liquor store or buy cigarettes, and they always make a big deal about it when they read my birthdate off the ID, so I guess that's good.)

I am omnipresent.
(Okay, not true either. But I've lived in a lot of places. Currently adjusting to living in a smaller town after coming from a huge one.)

I have watched your kind over the years, learning.
(Well, I can be a little antisocial; I'm an introvert. Social situations exhaust me. But I'm actually pretty friendly and have learned, with painstaking practice, to hold up my end of a conversation.)

I have watched you evolve.
(I like all sorts of games. I have some over-analytical tendencies, and when no one's looking, you might actually catch me playing with a notebook and pen at my side, taking notes. I love to see games do new things, create new systems and new ways of playing. Games like Catherine, Journey, or Child of Eden - or even little indie strangenesses like Passage and One Chance - always get my imagination fired up.)

I have participated in your rituals.
(Music - Electronica, darkwave, ambient, 80s, chillout, punk, rock, conscious hip-hop, some folk and indie. See last.fm for things I tend to listen to; the profile's out of date, and of course doesn't account for any non-digital music I own.)

I have absorbed your literature.
(Books - Stephen R. Donaldson, Michael Moorcock, Gene Wolfe, Warren Ellis, Stephen King, Chuck Palaniuk, Hunter Thompson, Richard Morgan, Neal Stephenson, William Gibson, Lovecraft, Haruki Murakami, Jeff Lindsay, Mervyn Peake, Borges, Harlan Ellison, Emma Bull, Neil Gaiman, Orson Scott Card, Banana Yoshimoto, bros Hernandez, Nancy Collins, Jessica Abel, Brian Wood, Mary Roach, Mary Karr, Jane McGonigal - and many more.)

I have aided your heroes.
(Fondly remembered games - Final Fantasy series and FFT, Persona series, SMT and DDS, Portal, Bioshock, Batman Arkham Asylum, Fallout, Silent Hill, Valkyria Chronicles, Culdcept, Baroque, Katamari Damacy, Odin Sphere, The Red Star, Rez, The Longest Journey and Dreamfall, Soul Calibur, Panzer Dragoon, Oblivion, Planescape Torment, Dragon Age, Mass Effect, Civilization, Limbo, Puzzle Quest, Demon's Souls, Okami, Parappa the Rapper, any and all co-op beat 'em ups, PixelJunk Monsters, and I'm probably forgetting tons worthy of mention).

I have chosen you to hear my words and bear them to all who will listen.
(Kind of!)

Welcome, wanderer. Make yourself at home.
PSN ID:fulldamage
Steam ID:nosavingthrow


 

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