The gameplay is just so slow! It's like trying to roll a fat person up a hill. In this 'assualt' mission (I use that term loosely) it took me about 3 turns to get my two squads anywhere near any enemies. And the first enemy I encountered killed my scout because I sent her round a corner without knowing he was there and the asshole gunned her down in about a second. Now... the only way I could have known that that enemy was there would be to have played that mission before and the game asks you to choose your squad without telling you what enemies you're going to encounter (a pretty big flaw considering the rock paper scissors combat) so half your squad is taken up by classes you don't really need.
FInally the story. It might have actually been good if all of the main characters weren't so cliche. You have the big bearded tuff guy, the tomboy who is not really a tomboy, the sweet inocent girl who gets killed etc etc. I mean, what I really didn't like was how some of the story was told, in certain parts it would just be a floating character head in a square with some mouth flaps, then that square would fade out and another would fade in with the other character's reply. Now... WHY could they have not just kept both portraits up at the same time? Or even better just had all of the characters standing around (like in Persona 4) and bring up a portrait of them at the bottom of the screen when they spoke? It would have kept a better flow to the conversations and wouldn't have pulled me out of the world.
I honestly really wanted to like this game, but at the moment it's on the way to CeX
with Dissidia to be traded in for Tekken 6. Let's hope Valkyria Chronicles 2 can fix some of the issues with the first game.
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