Back in Smackdown 2: Know Your Role, you could have entrances where your guy was hit by a missile. #5: Take Yourself Less Seriously
This has to be my biggest complaint about the direction of the Smackdown series. Back in the original Smackdown where they wouldnít even render entrance backgrounds (the wrestlers would do their motions in front of their titantron video) you could use the craziest entrance animations for your characters. Even when they started rendering real entrances you could still have three wrestlers come down in the same shopping cart, eventually hitting the ring and causing everyone to crash in different spots. The last few years have been trying to imitate the real WWE product as closely as they can. Thatís not a bad thing, but I want to be able to do some outrageous things I canít see on TV with the colorful characters of the WWE. The humor is still there, even having an achievement for viewing a certain odd move in the create-a-moveset screen. Please bring that humor back to the overall package with wacky entrances, impossible falls, and moves that could only be performed in a video game.
Donít take this list as harsh criticism or a negative review. I think Smackdown vs. Raw 2010 has been one of the best entries into the series in a long time that will provide anyone with even the slightest interest in professional wrestling hours of enjoyment. However, these annual games cannot remain stagnant and must continue improving with every new installment in a very short developmental window. Thatís why I donít approach this as a rabid fanboy demanding these specific changes on an already great game, but as a fan that has made it a tradition to think to the future and the next big entry into the series. Iím really not that excited right now for Smackdown vs. Raw 2011, but I know myself and when that new trailer rolls around sometime next spring, Iíll be salivating for the newest game all over again.
If you have any ideas on what would make Smackdown vs. Raw 2011 a better game, leave a comment below. Seeing everyoneís ideas for making the games better is what makes this so fun in the first place
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