I've recently become a beta-tester for
Real-TimeRacing. For the purpose of this blog, I'll need to explain a bit what the idea is behind this game. Since it not just overcomes the 4th wall, it totally obliterates it...
RTR is a game developped by
Simbin and
iOpener Media. Simbin is known for its awesome GT(R)-series and Race On on Xbox 360. While iOpener media is a fairly new company. The idea is that you're able to join real-life races from the comforts of your own home. They do this by placing GPS-consoles ( developped by the
European Space Agency ) in the racecars, which enables them to pinpoint their location on track up to a few cm's precisely. Then they send this data to their gameservers and render the virtual cars on those exact locations.
They could put these modules into player's helmets and the actuall football for American Football, the same with virtually ever other sport on this planet. The level of skill we'd get from opponents like that would be phenomenal! Of course there will always be gaps that need to be filled, but by the time this gets commonplace the AI-level will probably have become more then advanced enough to fill them.
Sure it won't really work for shooters and RPG's, but who cares about realism in those? I really believe this will be the next step for sports-games... I've been trying to beat the professional drivers in RTR and I'm having a pretty hard time keeping up with them, especially in the 'less then ideal' situations ( like rain or night-driving ). The great thing for sim-lovers like me is that they also show you great racing-lines, so I really hope this'll become commonplace in other racingtitles!
what do you guys think of this?
LOOK WHO CAME: