As a console gamer I cannot but wonder why PC gamers are pissed about the new limitations on MW2. Now I know some PC gamers enjoy playing with 31 other people against 32 other people (in team situations). But to a console gamer like me, I enjoy only playing against 8 other people in what I call "Uber-Matches". Yes an "Uber-Match" is a console player's dream. My console will still run good and I don't have to worry about massive amounts of "baddies" trying to kill me.
The PC community should be thrilled to only have to play against 8 other people. It just makes things so simple. And maybe now flanking would be possible in those tiny multi-player maps like found in COD4. I like those because Counter Strike maps are waaayy too big and confusing.
Another thing that I just don't understand, is why anyone in the PC community would not like running a listening server. I mean all you have to do is setup the game ad wait for people to join. And guess what... you get a zero ping. Why wouldn't the PC community like that. The person who runs the server has no lag at all. And if their wife calls them to dinner and they shut down the system, another player's computer just picks it right up. And wouldn't it be funny if that guy was in Guam. Then his ping advantage could be awesome.
Sometimes I just don't get PC gamers.