The weaponry was a bit of a mixed bag. Take the freezing gun, very cool idea and design, but not entirely useful as it did almost no actual damage. The anti-matter gun was probably the mos powerful of the straight-shot guns, but it was worth it to master the effect of gravity on the bomb launcher because the damage inflicted was immense. The jet pack was handy for slowing falls and short climbs, but the fuel ran out far too quickly, forcing the player to be prudent and sometimes downright stingy in its use. And then the special attack, aptly named the Nutty, during which Dodgers would indeed have a nutty and bounce around the screen, demolishing everything in sight, was something to be conserved until absolutely necessary.
The enemies were well tailored to each environment and also very different, not just clones with different models, which was a bit innovative for games around this time. Even the Martians encountered as regular enemies and the occasional minibosses were differently conceived and executed.
With cartoony art, cartoony humor, and straightforward cartoony gameplay, The Marvin Missions stands out because its the consummate Looney Tunes game and brings back those great old-time memories while still being an very enjoyable game.