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Academic Transference: Resistance 2 Review

Yet another entry from the school project. I don't know how many more academic transferences I'll be able to do in the future, but hopefully there will be some down the line. I hope this one is up to par with my last one; something about it just didn't feel right when I wrote it.

What can be said about Insomniac�s first title, Resistance: Fall of Man is that it was a solid release title with an intriguing story and some innovative weapons, but looked and felt like a last-gen title for the most part. Despite its slight flaws, Resistance was the game that got most PS3 owners to buy their systems on day one. Since their announcement less than a year ago, Insomniac has really made it their mission to improve upon that base with Resistance 2. With talks of an improved story, campaign, co-op and multiplayer modes, does Resistance 2 weigh in as the superior installment in the science fiction series?

To find the answer, let�s start at the game�s story. Set in the early 1950s, Resistance 2 takes place directly after the events of the first, Sergeant Nathan Hale having destroyed a massive Chimeran stronghold in London. As he trudges through a snow-covered region, Hale is taken in by a group called The Sentinels. The group monitored Hale�s action throughout his campaign in Europe because of his immunity to the Chimeran virus. After the introduction of Daedalus, a horribly deformed Chimeran/human hybrid, the main story continues two years later. Hale is now back in the United States with a squad of Sentinels, and he�s ready to defend the U.S. from further attacks by Chimeran forces. The story proceeds fluently with each chapter as Hale makes his way around the U.S. to counteract Daedalus� efforts to destroy what remains of the human race. One device that is used well in the game�s narrative is the voice of Henry Stillman of Radio USA, Philadelphia. The player can hear several broadcasts from him throughout the game that tell the side of the American citizen during this invasion. It puts the whole thing into a different perspective as it moves away from the super soldier that must fight and starts focusing on the man who is trying to run from the Chimeran invasion. What I like about Resistance 2�s plot is that it gives the player a good idea of what is going on until it presents another question. This keeps the mystery of the Chimera but still lets the player establish his own theories on what�s going on. The game gives you Intel to work off of, much like the first game, that allows you to fill in some of the blanks as you go. There is a good aspect and a bad aspect of the game�s ending. The good aspect is that the story blatantly opens up for yet another sequel and makes you feel that the conflict at hand is bigger than you thought. The bad aspect is that the ending itself is highly disappointing in that it�s quite quick and not incredibly suspenseful.

Hale�s squad members are given backgrounds and personality to them, but only one of those members is really the focal point in development. It�s a little disappointing and some of the characters still seem tacked on, but it is a nice change from the seemingly one-faced army that was in the first game. The squad is actually given speaking parts that really matter to the advancement of the story. Daedalus is a very significant character because he as presented as the main antagonist � something that Resistance did not have in the form of an individual. Resistance 2�s plot is a much more intriguing and comprehensive experience with more personable characters contained within it, though it still is a bit simple at its core.

The cooperative campaign is a standalone campaign that gives a bit of a side story to Hale�s endeavors. Players have three classes to choose from: Soldier, Spec Ops, and Medic. Soldier is used for frontline combat and protecting other members of the team, Spec Ops is for longer distance confrontation and for supplying ammo to others, and Medic is, of course, expected to heal team members while draining enemies. It�s not an extensive class system, but it balances well for a co-op setting and really makes the experience that much more fun. The story goes on for quite a while since it has 50 briefings to go along with it, so parties with friends could go on for quite a while. Working together is essential to complete your objectives in this mode, as each class relies on the other.

Competitive multiplayer is a slightly different story. You will find the standard game modes like Deathmatch and Capture the Flag (or core control as it�s called) to whet your appetite for traditional FPS action. One mode is set apart from the rest and that mode is Skirmish. Skirmish can pit up to 60 players at one time in completing various objectives in divided squads. The game starts in smaller battles, but as the match progresses the squads begin to converge on a central objective. It�s a very different way of going about multiplayer gameplay and it works very well. As matches progress, players earn experience based on their actions. This experience is put towards a level or rank that unlocks clothing and weapons for use by your character. Experience also charges a meter during a match that, when filled, allows your character to use a berserk. Berserks give your character or team an edge over the competition in some way. This again puts an emphasis on strategy and teamwork in what can be a very hectic match. Resistance 2�s competitive aspect is executed quite well in that it refines elements of the FPS in its multiplayer, which wasn�t exactly Resistance: Fall of Man�s strong point.

Resistance 2 is a great addition to its series and the PS3 library. Insomniac has kept their word in providing a stronger, bigger, refined, and overall better experience than their first attempt. If you are a PS3 owner and/or are a fan of the original Resistance, then I can�t recommend this game enough. It has a solid story, a couple of entertaining campaigns, and a multiplayer aspect that should last long enough in the wait for the imminent third installment. If you�re itching to play a fast and furious shooter with a grim narrative, get Resistance 2.

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About Benefactorone of us since 12:51 PM on 09.15.2007

Hi, Destructoid! It's nice to actually have words on this sidebar for once. Anyway, I enjoy a wide variety of genres in games on a multitude of consoles. So generally I'm not blatantly biased towards Corporation A over Corporation B, just because I might own one system and not the other.

Aside from games, I read only a few novels and comics, and I also watch anime and read manga from time to time, my favorite anime series thus far being Tengen Toppa Gurren Lagann. Japanese culture fascinates me with its many quirks and oddities.

I'm surprised I've even gone this long without mentioning that Metal Gear Solid is my favorite game series of all time. I've never loved a series more than I love this one. I love the characters, the story, the gameplay, and of course, the actors (here's to you, Mr. Hayter). I will jump on anything MGS related if I get the chance. I'm pretty much obsessed. In terms of the old Metal Gear games, however, I'm not such a huge fan. I tried to get into them, but they were just too different for me to get used to.

Without further ado, here are The Systems I Currently Own: DS Lite, PS3, PSP, Wii

My Favorite Game Genres: Platformer, Action/Adventure, Shooter, RPG (Kinda)

My Favorite Games:

From the Playstation Brand:
Final Fantasy VII, IX, and X
Crash Bandicoot 2
Sly 3
The Spyro Trilogy (Insomniac's games)
Ratchet and Clank Series
Anything MGS (you should know this by now)
Patapon (undeniably adorable)
Valkyria Chronicles (Yes, a Sega game, but on Playstation)

From the Nintendo Brand:
Super Mario RPG: Legend of the Seven Stars (one of the greatest games I have ever played)
The Legend of Zelda: Majora's Mask
The Legend of Zelda: A Link to the Past
Starfox 64
Super Smash Bros. Series
Metal Gear Solid: The Twin Snakes (This was Silicon Knights, but I thought it was presented incredibly well and the new features made it a better game)
Metroid: Fusion
The Metroid Prime Series
The Paper Mario Series (Spiritual successors to Super Mario RPG, but worthy nonetheless)
Kirby Super Star (Ultra just made it 10x better)

From the Microsoft Brand (Ex-Bawx):
The Halo Trilogy
Gears of War
...haven't played much more than that

For PC:
Starcraft (probably the only RTS I really liked)
Half-Life Series (even though I really have these on playstation, it still belongs here)
Team Fortress 2 (have this on both PS3 and PC, you can probably guess which I play 100% more)
Audiosurf (such a sweet game)
Left 4 Dead (What can I say? I do like me some Valve games)

Favorite Psycho Genius: Hideo Kojima

From all this information, you can probably tell I was primarily exposed to the PS1-N64 era, and that I also buy into Sony's big titles more. They tend to appeal to me more than others.

My PSN is Benefactor. Friend me if you'd like. My Steam ID is Mr. L if you want to friend me on Steam, too.

Mii code:7188 6877 0079 5046


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