First a Facpalm,
Then a preface
My friends are all knowledgeable about gaming and we all have a tech background. Some more than others, but we are a group of programmers, graphic artists, writers and mostly in the CIS/IT field.
My friend, who i have known for a while, suggested a wild idea. "Why don't we start a game company" he says. Now you don't know me but i have a terrible quality of jumping into something, without having a single idea of what I'm doing. Now I'm not saying i didn't have a clue pertaining to the subject but it was close to that. I agreed and we tried to gather up some cohorts from our friends.
Of course at the start of any project, everyone is ambitious and wants to get involved. We formed a group and started banging out ideas for what the first game could be exactly. I do work for a hosting company so I was easily able to procure a server for our needs and host our website on it. We got our story writer(me), artists, programmers. Well we were missing a solid sound guy, some of us dabbled but none of us were serious about it.
Things started chugging along and then they stopped. Many were not willing to give up the time necessary for the longer term project that we had thought up. Things were grinding along at a very slow pace. The arguments were many, although argument might be too strong a word, but the forums filled up quickly.
Next Time on
So You Want to be a Game Developer
Torque and Unreal and Ogre3D oh my,
What is a developer to do.