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Zombies: Modern Warfare 2 won't have them photo

Don’t expect zombies to appear in Call of Duty: Modern Warfare 2. As explained by lead multiplayer designer Todd Alderman at a recent press event, Infinity Ward isn’t down with breaking their game’s fiction with the inclusion of otherworldly creatures or objects. It simply isn’t what Infinity Ward wants to do with this game, he said, but the studio is open to it in the future (with a different game, silly).

“We like to keep it consistent and in the same universe,” Alderman told NowGamer.com, when asked to share his thoughts about the zombies in Call of Duty: World at War.

“It depends on what it is. For us it didn’t fit in our game. We have Spec Ops which is our off-the-storyline path, but it’s just not our bag really. We like to keep it consistent and in the same universe, not to say that we wouldn’t do something like that in the future, but for what we are doing right now it’s just not something we’d do. “

Alderman went on to say that the goal was to have components of the game compliment each other. In his words, “if you have ray-guns and teleporters it’s not going to help.”

The apparent success of the “Nazi Zombie” mode in World at War challenges that thought, but we like it when a developer sticks with the game’s universe. Think about how terrible Uncharted would have been if Naughty Dog suddenly dropped aliens or whatever into the later chapters.







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67 comments | showing # 1 to 50
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Mr Kite's Avatar - Comment posted on 09/21/2009 20:04
Mr Kite
I think that's perfectly reasonable, it's always kinda ridiculous when the reality of a game or movie or whatever is broken with the supernatural. (enter Indiana Jones)
TheDreadHawk's Avatar - Comment posted on 09/21/2009 20:11
TheDreadHawk
Perfect example: Crysis.

Honestly, war in Korea. When suddenly! Cuntbluthering aliens come out of no where.
liam12360's Avatar - Comment posted on 09/21/2009 20:12
liam12360
Makes sense on account of EVERYTHING having zombies in them these days. Its almost unique NOT to have them.
Jon B's Avatar - Comment posted on 09/21/2009 20:16
Jon B
Mr Kite, that reveal instantly killed the film for me.
No, really, all the good bits before it immediately ceased to exist. It was just crap.
Dangsterr's Avatar - Comment posted on 09/21/2009 20:17
Dangsterr
The only fun thing about W@W.....
Doos's Avatar - Comment posted on 09/21/2009 20:18
Doos
Zombies or not.. Multiple game types within the same game are welcome. Continue to do this, Devs.
Rockefellow's Avatar - Comment posted on 09/21/2009 20:21
Rockefellow
@Brad

I hope that last bit about Uncharted was a joke.
ybfelix's Avatar - Comment posted on 09/21/2009 20:22
ybfelix
I think zombies are a lazy excuse to justify the lack of effort put into FPS enemy AI. It appeals to player's basic reflex instinct and reduce FPSes to 3D Space Invaders. If every FPS does this sooner or later we will see a Great Crash.

Though I hope IW try something different, their enemy AI ain't exactly brilliant, either. Respawning enemy is not a perfect substitution for truly smart ones. I remembered that months ago they talk about cut infinite respawning from MW2, but they don't mention this any more, I'm a little worried here. Must be hard to resist, given they have "Infinity" in the name.
B-Radicate's Avatar - Comment posted on 09/21/2009 20:24
B-Radicate
@Jon B: I can sort of see where you're coming from, but some people honestly believe in aliens. They also believe that ancient religions (read: all religions) are inadvertently based on aliens visiting the planets in prior centuries.

Since Indiana Jones already dealt with a lot of religious mythology in the "classic" sense of the term, it made sense to me include an ancient example that, yes, may indeed involve aliens.

Didn't stop the movie from sucking dick thanks to what I like to call the "George Lucas green screening the crap out of a movie despite the fact conventional set pieces and effects would make it far more believable." See also: the Star Wars Prequels.
kefkaesque's Avatar - Comment posted on 09/21/2009 20:26
kefkaesque
Was on the edge about buying this, will definitely not now.
Chris Carter's Avatar - Comment posted on 09/21/2009 20:27
Chris Carter
Here's the real reason:

Market Saturation. It's as simple as that.

People will buy WAW for Nazi Zombies (which will still be out, and selling), and buy Modern Warfare 2 for everything else. Also, for Modern Warfare 3/4, THEN they can bust out Terrorist Zombies.
ndschroede23's Avatar - Comment posted on 09/21/2009 20:32
ndschroede23
Kinda disappointed by this. I couldn't bear the WaW campaign so I never personally unlocked Nazi Zombies, but I played it a few times and I enjoyed it, and I like Horde/Firefight games in general. I was hoping I'd see a similar mode in MW2, but oh well. I expect the game to kick ass regardless.
Sam Spectre's Avatar - Comment posted on 09/21/2009 20:32
Sam Spectre
It would have been pretty dumb for them to include them anyway.
The Cast's Avatar - Comment posted on 09/21/2009 20:33
The Cast
Consistency...that's cool.

Now where's mah Final Fantasy DLC? T_T

Come on guys, you rather shoot down endless cannon fodder or feel like you're in a fast-paced, John Woo climax scene with your bud?
kefkaesque's Avatar - Comment posted on 09/21/2009 20:37
kefkaesque
Talk about how "overused" zombies are and all that all you want, but CoD isn't exactly a deep series. It's all about being a really fun polished game, and the zombies were by FAR the funnest part of WaW, and the only reason I ever still play it.

I'd be getting way way less out of this game without a zombies mode, plain and simple.
Xhumation's Avatar - Comment posted on 09/21/2009 20:39
Xhumation
Zombies were a gimmick that Modern Warfare doesn't need. just being called MW2 is gonna make the game sell like hotcakes so why bother?
Oozyyy's Avatar - Comment posted on 09/21/2009 20:44
Oozyyy
@ybfelix

It has been confirmed that there are a finite amount on enemies in each level, so you don't have to worry =)
Volomon's Avatar - Comment posted on 09/21/2009 20:45
Volomon
I think he's saying ya we'll do that in the future if we ever suck. Zombie mode is just a way to take your eyes off the shitty quality of the game honestly. Is it fun, ya, but if your going to go all supernatural, then the game should be about that. For instance Wolfenstien would have been a great game to include something like this.
Airbr1dge's Avatar - Comment posted on 09/21/2009 20:50
Airbr1dge
It would be nice to have a coop survival mode. Right? But hay it's there art not mine.
Xzyliac's Avatar - Comment posted on 09/21/2009 20:57
Xzyliac
Good. Now we can all catch up with the rest of the world and start injecting vampires in everything.
rsquad's Avatar - Comment posted on 09/21/2009 20:58
rsquad
That twist at the end of Uncharted was great. My jaw hit the floor. I thought it worked wonderfully with the story and never saw it coming.
KC_RUFFIAN137's Avatar - Comment posted on 09/21/2009 20:59
KC_RUFFIAN137
i think they should have added a survival mode, like you are in an abandoned building and there are terrorists swarming the building with rpgs and ARs and then they get tanks, i think that would be awesome
The Cast's Avatar - Comment posted on 09/21/2009 21:03
The Cast
@rsquad: Well, yeah, it's a adventure titles in the cloth of Indiana Jones; they sometimes, and naturally fitting, have supernatural elements in it.

@artha14 & KCchiefsFan: Is this all gamers care about these days?
Xzyliac's Avatar - Comment posted on 09/21/2009 21:03
Xzyliac
@KCchiefsFan
That makes as much as sense as zombies, aliens, or vampires. :/
pascuz46's Avatar - Comment posted on 09/21/2009 21:05
pascuz46
@ Liam. Yeah you got a pretty good point.

Anyways Im glad about this decision. The zombie mode in WAW didnt do anything for me. Anyways its not like fans of Nazi zombies in WAW will have to wait long, only next november and that mode will for sure be back. Not to mention, Tryarch will most likely keep supporting it with DLC.
KC_RUFFIAN137's Avatar - Comment posted on 09/21/2009 21:07
KC_RUFFIAN137
@Xzyliac
i actually saw on the military channel, they were doin a documentary how this group of soldiers were pinned down in a building and were surrounded by enemy combatants
CRAZYAPE69's Avatar - Comment posted on 09/21/2009 21:14
CRAZYAPE69
Aliens are real, and so are terrorists, so why not Alien Terrorist mode.....
Modern Robot's Avatar - Comment posted on 09/21/2009 21:14
Modern Robot
@KCchiefsFan

You mean Pavlov's House?
http://en.wikipedia.org/wiki/Pavlov%27s_House
Xzyliac's Avatar - Comment posted on 09/21/2009 21:17
Xzyliac
@KCchiefsFan
Fo' shizzle? I always hear terrorist like to stay under the grid until they decide to blow shit up. I don't claim to be an expert though.

I for one just want the game to be fun. I actually liked the zombies on WaW and I'm not a CoD fan at all. As long as it doesn't fuck with the main plot what's the worst that could happen?
RTsharpshooter's Avatar - Comment posted on 09/21/2009 21:18
RTsharpshooter
Think about how terrible Uncharted would have been if Naughty Dog suddenly dropped aliens or whatever into the later chapters.

...ha!
kingtobo's Avatar - Comment posted on 09/21/2009 21:20
kingtobo
I agree that a survival mode could be pretty fun, but Zombies were played out when Treyarch did it and they're even more so now. Thank god for no unnecessary zombies.
Modern Robot's Avatar - Comment posted on 09/21/2009 21:23
Modern Robot
They've already got those Special Op missions, that's their co-op mode, they don't need zombies or vampires or any unnecessary fantasy element. They only need badassery.
goodgamer77's Avatar - Comment posted on 09/21/2009 21:45
goodgamer77
I understand not wanting to break context with Zombies, but given the success of Horde Mode and the anticipation of Firefight, couldn't they have included some sort of wave-after-wave co-op mode? I think customizable weapons would've been great in that scenario.
Chin35char's Avatar - Comment posted on 09/21/2009 21:48
Chin35char
I couldn't STAND COD:WAW's zombie mode, sooooo boring IMO. So I'm happy its not coming back.
Noah's Avatar - Comment posted on 09/21/2009 21:52
Noah
Nazi Zombies in WoW is almost as fun as Left 4 Dead IMO, it was an amazing addition that they continued supporting because people wanted more. People who like it don't like it because it's fantasy, or because of the characters(though they are kinda cool) but because it's FUN and it's MORE CONTENT, making WoW a great value.

Infinity Ward doesn't need Nazi Zombies, but they should include some kind of fun bonus co-op game mode. Do you think that if Activision forced IW to include it then Alderman wouldn't have some equally lame excuse as to why it is there?(Because he wouldn't say they included it to make more money of course)

All the time in Nazi zombie games I hear people say "How awesome would nazi Zombies be in Modern Warfare!?" I realize that 'copying' Treyarch by including zombies would be a sign of weakness for IW, since they are the "Superior" developer team.

I think Alderman, as well as everyone commenting like "It's not neccessary, zombies!/LOLWUT!>/1!!" is missing the point. Nazi Zombies was a game within a game, like Firefight or Horde, Nazi Zombies made certain friends of mine buy the games for it alone. IW needs to "WOW!" us with a lot of content this time around, because despite the review score Dtoid gave WoW, it was and is a great game.
Chris Carter's Avatar - Comment posted on 09/21/2009 21:57
Chris Carter
@Sam Spectre
I don't mean to be a smart ass, but how is more value for the consumer "dumb"?

They're not taking anything out of the game, and I've spent a good 40 hours on Nazi Zombies alone.
Hcapt's Avatar - Comment posted on 09/21/2009 22:38
Hcapt
At that point where they said they didn't want teleporters -

I disagree. Breaking with the game's fiction to make a multiplayer version of portal (personally, I think a break with fiction is an inherent trait of all multiplayer) is much better than sticking with the game's fiction and deliberately not supplying portal.

Of course, a portal lover like myself doesn't actually like Call of Duty, but an awesome experience is much more important to customers than a consistent fictional world. Case in point - Mario. They just add in characters, gameplay elements, and worlds with a complete disreguard for whether or not Mario would have done it before. They added Frog Suits, Yoshis, powerstars, pintas, and lumas with a complete disinterest in whether or not it meshes with super mario history, and it works, sells, and is fun.

Of course, this is coming from someone who thinks a story driven game is a game that doesn't have good enough gameplay to be driven by anything else.
AdamantiumHip's Avatar - Comment posted on 09/21/2009 22:45
AdamantiumHip
But zombie nazis was not meant to be seriously thought of as cod cannon, just a fun little mode. It didn't detract at all from waw's excellent story.
LOLFONDU's Avatar - Comment posted on 09/21/2009 22:58
LOLFONDU
Did Adamantiumhip just suggest that waw had an excellent story?

That is the single most dumbest thing I've ever read out loud. And that is competing with lines from Terri SHaivos memoir, which was really just "dRERPPP DREPP DERRRRPP" over and over again for about 200 pages.

But in all honesty, saying waw had an excellent story is pretty much dumber than Terri shaivo.
WarZombie's Avatar - Comment posted on 09/21/2009 23:16
WarZombie
I like the fact that they aren't including it, and this is coming from one of the biggest fans of zombies you'll ever see. The game is going to sell regardless, but I can't help but think that W@W included Nazi Zombies as more of a "Maybe this way people will cut Treyarch some slack." A novelty, if you will. And reading some of the posts here, that claim is completely backed. It seems that the campaign just wasn't that memorable, and Nazi Zombies was the sole reason that the game was purchased. Me, I'm not a believer in buying a game SOLELY for one mode of play. I usually play Single Player/Co-op before anything, so when a game doesn't have a great Single Player, and another novelty mode becomes it's best mode, how good is that game as a whole? I don't think MW2 needs Zombies or Terrorists or what have you, but that it because I'm willing to bet it's Single Player will be fantastic, and chock full of memorable moments.

Before everyone flames me for my opinion, I haven't played much of W@W, but I've played enough to know that I'm just a little tired of WWII in general and maybe that hindered my experience with the game. Nazi Zombies is great, but to reiterate my previous point, I think it's more of a novelty than anything. Without it, W@W probably wouldn't be played as much as it is online. However, I'm glad that IW acknowledges that they don't need to include the mode to keep people playing, as the rest of the game could do that.
Magic Whiskey's Avatar - Comment posted on 09/21/2009 23:45
Magic Whiskey
As long as there's Hardcore Free For All, they can chuck the zombie stuff completely. HFFA is where it's at.
LOLFONDU's Avatar - Comment posted on 09/21/2009 23:49
LOLFONDU
damn i'm glad this game doesn't have zombies.

seriously, imagine how much extra space they saved up for something better
Hcapt's Avatar - Comment posted on 09/21/2009 23:52
Hcapt
@ WarZombie -

Let's suppose that Nazi Zombies is a novelty, and people bought WaW solely for that one mode of play.

That means the one mode of play is so well-liked, it is in some cases worth more than the rest of the game combined.

It's not about what Infinity Ward needs to do to get people to play online. It's about making a game people want to play. Of all the moronic things a developer could say, removing the single most popular game mode from the previous entry in your series because it doesn't work with the CoD:MW fiction? If I were his boss, I would demand that Zombies be put in because not only does the developer recognize the value of it, but in spite of this recognition he is opting out of creating the type of customer experience that will both bring people in and bring people back to the newest entry to the CoD series.

I don't care if Nazi Zombies was a novelty or the only reason people bought WaW, if anything the latter point proves that nazi zombies will increase sales and satisfy significantly more customers than having it excluded. Video game design is about selling games, and you can't do that if you handicap your series' appeal for minor artistic reasons.
topcatyo's Avatar - Comment posted on 09/22/2009 00:09
topcatyo
Last sentence made me laugh. What Naughty Dog DID drop off in the last few chapters of Drake's Fortune really threw the game off.
Chris Carter's Avatar - Comment posted on 09/22/2009 01:07
Chris Carter
@HCapt
"If I were his boss I would demand that Zombies be put in "

I just explained to you why it's not in MW:2, despite how much consumers want it. Modern Warfare doesn't "need" nazi zombies yet: when the franchise saturates, they'll bust it out. Hell, it might even be something we didn't think of: Modern Devils, or the like.

@topcatyo
FUCK YEA! What's hilarious about that ending is the fact that it ripped off the film The Descent, and no one noticed.
Chris Carter's Avatar - Comment posted on 09/22/2009 01:30
Chris Carter
@Topcatyo
Also,

SephirothX's Avatar - Comment posted on 09/22/2009 01:48
SephirothX
Bad move Infinity Ward.... Nazi Zombies was essentially the main thing that kept the almost totally inferior World At War at the same level as Modern Warfare, should have learned.

Sephy's Modern Warfare Purchase Meter - Dropped from Yes to Probably
SephirothX's Avatar - Comment posted on 09/22/2009 01:50
SephirothX
Also, the introduction of the cursed Spaniards to Uncharted made that game jump from great to fucking amazing in my book because it was done near perfectly, and right at a point were the game needed to introduce something new or end the game.
Takeshi's Avatar - Comment posted on 09/22/2009 02:26
Takeshi
What Sam said.
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