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Zelda: Skyward Sword producer doesn't want Link to talk photo

Voice acting has become the standard in games, to the point where text-based dialog looks archaic and outdated. However, The Legend of Zelda has always refused to embrace any voice acting outside of grunts and gurgles, and Skyward Sword isn't going to change that.

"Personally, I don't want to have Link speak in the game," says producer Eiji Aonuma in Nintendo Power. "We haven't had him talk at all up to this point. It's part of the series history. It would just, to me, break the image of Link to have him speak. 

"In terms of other characters, if Link never talks and everybody else in the game is chatting and whatnot I also think that's sort of an off mixture, so it's not something that, to be honest, I've really thought I want to be superactive about or I've really pressed for it. It just hasn't come up to me personally."

I don't think being mute while other characters talk has ever bothered Gordon Freeman, but I nonetheless respect the decision to keep voice acting out of Zelda. Bad voice acting can ruin a game, and considering the last time we heard Link speak, I think it's a very good thing that Nintendo is keeping him mute.








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77 comments | showing # 1 to 50
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rexwolf2's Avatar - Comment posted on 08/12/2010 11:25
rexwolf2
Well, excuuuuuse me, Jim!
Triple Up's Avatar - Comment posted on 08/12/2010 11:25
Triple Up
You know, I never understood the push for voice acting in Zelda. To me, the text-based dialogue adds to the atmosphere and imagination of the game. i like to imagine they're speaking some other language unique to Hyrule.

I'm glad Skyward Sword will continue this trend, VA makes games feel more cinematic, and I prefer my games to have that "archaic" old skool feeling as opposed to the more movie-like feel of today's games' stories.
CaptainApocalypse's Avatar - Comment posted on 08/12/2010 11:26
CaptainApocalypse
Glad they aren't using voice acting for Link. I think Jim's example of Gordon Freeman is a good one, so I would like to hear voice acting from the other people, but Nintendo is set in their ways and it seems to work for them. Ah, well.
Chris Carter's Avatar - Comment posted on 08/12/2010 11:26
Chris Carter
I hope that when Nintendo finally comes out with an HD console, and they pretty much *have* to have voice acting, they just make him actually mute as canon.
rexwolf2's Avatar - Comment posted on 08/12/2010 11:28
rexwolf2
Also, I kinda just like the little sound that happens when you advance text in Zelda games.
Triple Up's Avatar - Comment posted on 08/12/2010 11:29
Triple Up
@Magnalon: Why would clearer resolution of the visuals require Legend of Zelda to have voice acting? Strange logic is strange. :P
Justice's Avatar - Comment posted on 08/12/2010 11:30
Justice
Magnalon that would be awesome!
LawofThermalDynamics's Avatar - Comment posted on 08/12/2010 11:31
LawofThermalDynamics
@Magnalon: Lol

Yeah, I don't know....I'll wait to see how it is in Metroid before I make a decision, but I'm usually against voice acting in general so....
FWyllis0825's Avatar - Comment posted on 08/12/2010 11:36
FWyllis0825
Why not just pull a Dragon Age-type set up, where you have options of what you want to say? Your character never talks, but everyone responds to whatever dialogue you chose.
Daxelman's Avatar - Comment posted on 08/12/2010 11:36
Daxelman
I love voice acting, but yeah, I just like Link's various nods and facial expressions.

Especially in Wind Waker.
mollygos's Avatar - Comment posted on 08/12/2010 11:38
mollygos
I actually prefer text-based dialogue in video games in most cases. I'm glad they don't have any plans to make Link talk.
Willias's Avatar - Comment posted on 08/12/2010 11:39
Willias
In Super Mario RPG, Mario never talks, yet the various other characters have tons of crap to say.

I don't understand why it couldn't be like that, except the other characters have voice acting.
mollygos's Avatar - Comment posted on 08/12/2010 11:39
mollygos
@FWyllis0825
Because that just doesn't seem very Zelda-like. There's never a need for Link to respond anyway.
Jnr Johnson's Avatar - Comment posted on 08/12/2010 11:40
Jnr Johnson
No Voice Acting I like The Text it makes me feel like im reading WITHOUT the books lmao :3
Lionalliance's Avatar - Comment posted on 08/12/2010 11:42
Lionalliance
Seems Eiji never played Half-Life.
Mr. Dent's Avatar - Comment posted on 08/12/2010 11:43
Mr. Dent
what is Eiji talking about? It worked perfectly fine in the PS1 spyros, and Half Life, anyone?
FWyllis0825's Avatar - Comment posted on 08/12/2010 11:43
FWyllis0825
@mollygos
True. Well maybe they could give us the choice of grunting, making a select expression, or just walking away from the conversation, lol.
linzbot's Avatar - Comment posted on 08/12/2010 11:44
linzbot
I've always been against Link speaking. I think that would destroy what he is, a link to the player. Once you have him speaking his thoughts, that immediately makes him his own character and no longer a part of you within the game.

Plus i enjoy the odd sounds Tingle makes already and i don't know if I'd like him saying anything else :'D
Phonics Monkey's Avatar - Comment posted on 08/12/2010 11:44
Phonics Monkey
Agreed. If I have to actually LISTEN to Kaepora Gaebora, I think my head will asplode.

There were a few scenes in Twilight Princess that looked like they COULD have used character voices to give a bit more emotion, but nah. Keep it like it is, Nintendork.
BalloonFighter's Avatar - Comment posted on 08/12/2010 11:48
BalloonFighter
You see, he's named Link because he is supposed to be a link to the player. If he talked, it wouldn't make much sense and would sever that link. I wouldn't be opposed to others talking but I do like to read text at my own pace rather than watch a movie.
rexwolf2's Avatar - Comment posted on 08/12/2010 11:50
rexwolf2
Yeah, concerning the entire cast, I'd rather stick with the grunts, squeals, screams, laughs, and the *shudder* "kooloo-limpah"s.
RichardBlaine's Avatar - Comment posted on 08/12/2010 11:52
RichardBlaine
I wouldn't mind if other characters where given "good" voice actors, but I feel strongly that Link should never speak. There's something remarkably charming about the juxtaposition of talkative villains, gods, and townspeople and then just Link, standing there, listening.

@Magnalon

I've also considered the idea of Link being actually mute and I kind of like it.
Jnr Johnson's Avatar - Comment posted on 08/12/2010 11:52
Jnr Johnson
I think the only person that needs to speak in Zelda is TINGLE :3
Vargas's Avatar - Comment posted on 08/12/2010 11:54
Vargas
Alright, fine: don't make Link talk. It's okay, silent protagonists are not unusual these days.
But why can't they do like Metroid Prime 3, where Samus was still silent while everyone else had a voice? I honestly think it's stupid not giving a voice to characters that CAN speak in a game.
Chris Carter's Avatar - Comment posted on 08/12/2010 11:55
Chris Carter
@Triple Up
An HD console essentially dictates larger disc space (a la Blu Ray). It's obvious that I'm stating larger disc space = more room for audio = more room for fully voiced dialogue, like FFXIII.
EternalDeathSlayer's Avatar - Comment posted on 08/12/2010 11:57
EternalDeathSlayer
This "link" to the player is a bunch of bullshit. I've never once felt a connection to the character whilst playing a Zelda game. I know that's what they say it's all about, but I personally dislike it when my character has no personality. You can say that his personality is yours all you want, but if that was true Zelda would have slapped me and possibly thrown me in the dungeon in every game thus far, because I'd be trying to hit it the whole time.
Chris Carter's Avatar - Comment posted on 08/12/2010 12:00
Chris Carter
@Eternal
Take your entire rant, and apply it to Gordon Freeman for me.

Link HAS personality. I can't really explain it, but that little elf boy has a heap of character based on his body language in just about every game. I love it.

Gordon? Yea, he's just a Robert Downey Jr. look-alike without the substance abuse.
janoDX's Avatar - Comment posted on 08/12/2010 12:04
janoDX
@Magnalon

I hope that on a Zelda HD link can still be muted...
atastysammich's Avatar - Comment posted on 08/12/2010 12:11
atastysammich
All the better to pave the way for the inevitable manga adaptation where he responds to things by nodding or making a silly face.
The Silent Protagonist's Avatar - Comment posted on 08/12/2010 12:13
The Silent Protagonist
@EDS - You probably didn't come up with games where you had to imagine things. If you grew up with Nintendo since the NES, imagination was requisite. When you're free to imagine, there's a certain level of authorship given to the player.

Would you enjoy watching a Batman movie if he didn't sound anything like you had imagined him to sound in a comic book. That's kinda how people feel about Link or Mario. Its not so much that the character is "you" so much as what you've read into how they'd respond in your mind.

I think Samus can talk because she's really the only character that has continuity and history. She can't always be isolated so interaction had to come along eventually. I don't think that will disrupt what Metroid is about or who Samus is, especially considering how well Zero Mission, Prime 2 and Prime 3 integrated story.
Ffordesoon's Avatar - Comment posted on 08/12/2010 12:18
Ffordesoon
GOOD.

There is absolutely no need for Link or anyone in the Zelda games to talk. Part of the fun of the Zelda games is imagining how the characters sound.

And I would actually argue that even Gordon Freeman sticks out like a sore thumb in the HL games because he can't speak.
Zyphron37's Avatar - Comment posted on 08/12/2010 12:26
Zyphron37
I can understand why people don't want Link to talk, but why can't other characters have voices, I think that Nintendo would have the money to pay for high quality voice actors. Or if some people are against it have an option to mute the voices.
GuitarAtomik's Avatar - Comment posted on 08/12/2010 12:30
GuitarAtomik
I'm with EDS. That "link" to the character is severed for me at the point you give him a name, preset look, and no say in the story. This applies to Gordon Freeman for me even more so since everyone else talks to him and even manages to fall in love with him despite the fact the's never said a word. If the character is mute as part of the canon just say so and acknowledge it. Otherwise you're just giving me a non-defined character that's no more memorable than the thousands of enemies I kill.

I'm not saying Link needs to be a chatterbox ala Duke Nukem but if you want me to care about the story (something I've never done in a Zelda game), I expect the protagonist to take some part in the conversations with the other characters I'm supposed to care about or the decisions that are going to place me in mortal danger.
Ganjookie's Avatar - Comment posted on 08/12/2010 12:40
Ganjookie
Goddamnit @rexwolf2

I was so excited to type the same thing and then I saw your dirty rotten first post and it crushed my dreams forever,....
SayWord's Avatar - Comment posted on 08/12/2010 12:41
SayWord
Im okay with link not talking in video games, because well that is how i always played zelda games starting with the NES days. But having good voice actors is key to making a game more emotional. Reading text is all fine but you do not get that same emotional attachment to the characters by reading the text.
GuitarAtomik's Avatar - Comment posted on 08/12/2010 12:43
GuitarAtomik
I should add to what I just said with this:

Zelda being such an old franchise could get away with just making all of the dialogue text, but I expect Link to talk in text as well.

Also @The Silent Protagonist imagine if you saw a Batman movie where Batman never talked (even as Bruce Wayne). Besides, Link has had a voice for a long time ever since he started yelling during attacks. Just use that.
SourGr8pes's Avatar - Comment posted on 08/12/2010 12:46
SourGr8pes
*Conversation between Chrono and Link*

HEY, KEEP IT DOWN YOU TWO!!

Anyhoo, I think they should at least voice act the other characters. Link honestly does not need it, lest I desire to hear about his insatiable thirst for Octorok flesh.
jay section's Avatar - Comment posted on 08/12/2010 12:47
jay section
Ex-Cuse me Princess....
shouryuuken's Avatar - Comment posted on 08/12/2010 12:50
shouryuuken
"In terms of other characters, if Link never talks and everybody else in the game is chatting and whatnot I also think that's sort of an off mixture..."

lol how is any more of an "off mixture" than reading several minutes worth of dialogue from characters that link encounters while he sits there and says nothing.
Zepwich's Avatar - Comment posted on 08/12/2010 12:52
Zepwich
I'd like to see them use something like Okami or Animal Crossing. The random character noises are so cute x3
Timstuff's Avatar - Comment posted on 08/12/2010 12:56
Timstuff
Nintendo, you cheap bastards. Stop using this stupid excuse for being 15 years behind your competitors and get with the times! Gordon Freeman doesn't talk, but you don't see Alex talking to the player in text boxes. I have had it with Zelda, so long, Nintendo!
Monte's Avatar - Comment posted on 08/12/2010 12:59
Monte
@GuitarAtomik
Actually a batman movie without batman talking could work... Batman's such a stoic and brooding character that he can pull off no talking; it may actually work towards making him even more intimidating. Though bruce wayne would still need to talk...
Pedro Cortes's Avatar - Comment posted on 08/12/2010 12:59
Pedro Cortes
I have no problem with Link staying silent, though I really want the rest of the world to have some dialogue. I didn't think it would bother me, but after Twilight Princess I'm kind of done with entire games w/o voice.
GohanGVO's Avatar - Comment posted on 08/12/2010 13:01
GohanGVO
I'm with Zepwich. I think I'd rather have a nonsensical language used in conjunction with text.
GuitarAtomik's Avatar - Comment posted on 08/12/2010 13:09
GuitarAtomik
@Monte yeah, I realized that after writing it (which is why I added the Bruce Wayne part) haha. A better example would be maybe Superman.
Paperclip's Avatar - Comment posted on 08/12/2010 13:24
Paperclip
I think they could pull a MP3 and has everyone else talk EXCEPT for the main character. That makes sense to me.
Artemus's Avatar - Comment posted on 08/12/2010 13:31
Artemus
Charles Martinet has voiced a desire to voice Link. I, personally, like my Link mute.
Kaggen's Avatar - Comment posted on 08/12/2010 13:38
Kaggen
I Want the CDI link voiceacting back! Those where the times :D GREAT I`L GET MY STUFF!
Bluth Banana Stand's Avatar - Comment posted on 08/12/2010 13:41
Bluth Banana Stand
Link should be voiced by David Hayter. That is all.

Nah, I think reading text makes you more directly connected to the narrative because you can drive the text and follow it at your leisure. The silent protagonist works, look at Gordon Freeman. Marcus Fenix could have been summed up with grunts and snorts since most of his dialogue equates to it. "They can eat shit and die for all I care...doi" I can't hear him and not think "hehe...Bender"
Super Drybones's Avatar - Comment posted on 08/12/2010 13:43
Super Drybones
@Bluth

Everyone should be voiced by David Hayter
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