Quantcast
Zelda producer: 'If we don't change we might die' - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Zelda producer: 'If we don't change we might die'


6:30 PM on 06.14.2013
Nintendo must changeZelda producer: 'If we don't change we might die' photo



Nintendo made a bold decision to eschew the typical conference at E3 this year, deciding instead to hold a number of several smaller events. True to form though, the company navigated some very safe waters with its software lineup, relying once again almost solely on classic franchises to support its platforms. This dichotomy echoes the outlook of Legend of Zelda series producer Eiji Aonuma, a man determined to leap forward despite being tethered to the past.

"If we don't change we might die," Aonuma admitted to Engadget. "We need to evolve. Things need to change. Things need to grow." Still, Aonuma's current slate of Zelda projects aren't exactly the most progressive titles in the world. Subtle mutations aside, Wind Waker HD and the aptly titled A Link Between Worlds are largely recycled efforts.  

Aonuma insists Wind Waker HD is more of a training tool designed, more than anything, to allow his production team to "learn what it is the Wii U can do... [and] what the system is capable of" before moving on to the high-definition follow-up to Skyward Sword everyone is waiting for.

Aonuma is at least cognizant of Nintendo's conservatism. "With regard to... breaking the mold or changing the formula, I certainly hear the thoughts of fans. The impressions of fans that maybe it's getting a bit stale," he admitted. So, change is coming. "The concept of the item will be completely different than what you've experienced before," he says.

How radical that departure will be remains to be seen, however. Despite the desire to evolve and experiment, there are also worries about changing the formula too much and losing what made the Zelda so special in the first place. Nintendo often talks about innovation, despite being so deeply rooted in the past. As Nintendo heads into a new generation, it will be interesting to see how far outside its comfort zone the company is willing to go.

Nintendo's Eiji Aonuma on the Wii U's stumbles, Virtual Console support and a 'need to evolve [Engadget]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






3DS

1:45 PM on 11.25.2014
That cool blue Persona Q 3DS XL is now available

Kyle would've written this post about the awesome limited-edition Persona Q 3DS XL but didn't want to quote his own review of the game, so here we are. The GameStop-exclusive system is available as of today in the United Stat...more



1:30 PM on 11.24.2014
Etrian Odyssey gets a Mystery Dungeon crossover

Well, it looks like Atlus and Spike Chunsoft are having another baby. The studios announced a new collaborative project today, Etrian Odyssey and Mystery Dungeon. For those unfamiliar with Mystery Dungeon, it'...more



12:00 PM on 11.24.2014
Review: Persona Q: Shadow of the Labyrinth

Some concoctions will leave you feeling sick to your stomach. You need look no further than Yukiko Amagi's culinary misadventures for proof of that. Other pairings seem to work far better than they probably should, like Atlus...more



View all 3DS






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more