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Indie game dev. David Williamson's newest project was officially released to the wilds recently, and I'm definitely digging it. Hack, Slash, Loot is a turn-based dungeon crawler with an objective that could not be more plain: hack, slash, and loot your way to the end. I just spent some quality time with the demo (available here) and I'm definitely a fan of the grid-based movement and combat.

As the title implies, there's loot aplenty with new equipment, weapons, or one-use items - scrolls, potions, and the like - waiting for you around every corner. Dungeons are generated randomly each time you start a quest so it's always a new experience and, much like Binding of Isaac, you can get lucky and things just might go your way or you'll get a particularly difficult draw. In the case of the latter, good luck. 

Take a peek at the trailer and screens, give the demo a try, and, if it's your cup o' tea, you can snag the game for $10 for PC, Mac, or Linux. 

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27 comments | showing # 1 to 27
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Chris Carter's Avatar - Comment posted on 02/04/2012 17:04
Chris Carter
I'll think about it.

Right after my 1000th playthrough of Desktop Dungeons!
EToaster's Avatar - Comment posted on 02/04/2012 17:21
EToaster
I tried some of the demo a week ago, but it didn't seem like there was much strategy to it. You either find some useful equipment early on or you die.
Syn's Avatar - Comment posted on 02/04/2012 17:52
Syn
ogod that hit me right in the Shining Force!
Cyber34's Avatar - Comment posted on 02/04/2012 18:08
Cyber34
Just a heads up (to the writer of the post and anyone else), these sorts of grid based random dungeon games are part of the genre called "Rogue-like" (Rogue being the first one of them). If you're interested in the older (and possibly better/more fun) games of this genre I recommend checking out Nethack (It's Free, and regarded as one of the best roguelikes). Originally it was a game done in ASCII but people have done graphical versions of it, it's vast and hard and you'll probably never beat it. Here's a link to Vulture's eye http://www.darkarts.co.za/vulture (My favourite graphical version of it) and a guide video on me on it (it's a hard game to get into, complicated but rewarding). http://www.youtube.com/watch?v=1u_zZvchg98
ninjapresident's Avatar - Comment posted on 02/04/2012 18:17
ninjapresident
YYeeaahh,, II wwaass wwoonnddeerriinngg wwhhyy hhee ddiiddnn''tt ccaallll iitt aa ""rroouuggeelliikkee"" iinn tthhee ppoosstt..
ninjapresident's Avatar - Comment posted on 02/04/2012 18:20
ninjapresident
0_0 Why did my keyboard just do that? For those who cannot read double speak I said:

Yeah, I was wondering why he didn't call it a "rougelike" in the post.
UseSplash's Avatar - Comment posted on 02/04/2012 18:27
UseSplash
No Steam? No purchase.
IMHoward's Avatar - Comment posted on 02/04/2012 19:04
IMHoward
Honestly I could never see myself paying for a roguelike ever, there's no reason to reinvent the wheel on something like that. There are so many free options for good roguelikes, that still have open and active development that paying for one seems like a waste, of my money and the developers time.
Max-'s Avatar - Comment posted on 02/04/2012 19:30
Max-
I love roguelikes, and I really like the old style sprites (even though that seems to be a stigma of indie design these days :/), but I wish the camera/movement was smooth, feels so weird how it all just jumps :/

*goes back to dungeons of dredmor*
RocketKnight's Avatar - Comment posted on 02/04/2012 20:19
RocketKnight
Looks a lot like Dungeons of Dredmor. I'll definitely consider it, 'cause Roguelikes are unreal!
Tiredman's Avatar - Comment posted on 02/04/2012 20:22
Tiredman
There are tons of free versions of games just like that, that also look a lot prettier. Due to this, $10 strikes me as rather pricey.
Jeslijar's Avatar - Comment posted on 02/04/2012 20:27
Jeslijar
It's like EToaster said. Unless you get one of the two or three really useful items early on its pointless. Characters don't even really matter beyond starting stats and equipment.

I love games _like_ this, but I don't like _this_ game. It's just not fun. You can't soldier on with bad items. You can't even gain health if you don't find the right items. It's all RNG.
ersatz's Avatar - Comment posted on 02/04/2012 22:05
ersatz
awesome. i love that people aren't giving up on the genre.
kudos, pal. good job.
Timtoid's Avatar - Comment posted on 02/05/2012 00:45
Timtoid
I read up on this on the indie game blog, looks prettty rad, but the 10 bucks this week ill spend is going to Shank 2. I still have a lot of Binding of Isaac first though.
Mayiplay's Avatar - Comment posted on 02/05/2012 01:09
Mayiplay
Looks like a fun, deep game with plenty of replay value, being a roguelike. I'm down for this!
Kasreyn's Avatar - Comment posted on 02/05/2012 04:41
Kasreyn
This looks interesting, but. At the end of it (youtube related), I found defendersquest.com ! Been playing it all morning. This game is no-time-to-put-socks-on-good. I wish it was available on steam but will probably buy anyway. Try the demo online, it's clever, you can export savefile and continue after you bought the game.
Wedge's Avatar - Comment posted on 02/05/2012 07:53
Wedge
Not really sure why you would get this if you wanted a graphical, easily playable, roguelike. Dredmor is cheaper and way better looking, along with some nice mod support. And otherwise there's a billion others out there for free...
Orcrist's Avatar - Comment posted on 02/05/2012 08:18
Orcrist
$10 ?
Are you F'ing serious ?
stevesan's Avatar - Comment posted on 02/05/2012 09:45
stevesan
$10 is a bit steep
TheManchild's Avatar - Comment posted on 02/05/2012 09:51
TheManchild
I like the idea of "accessible" Roguelike games. Even though it isn't a genre that really needs that accessibility, games like Dungeons of Dredmor have proved you can still do a brutal game like this and make it pretty.

That being said, I'll still probably stick to Angband and DoomRL, but this one definitely will be worth a shot if only for its cool visual style.
mustangcharlie's Avatar - Comment posted on 02/05/2012 09:59
mustangcharlie
For a game that touts such a simple objective (hack, slash, loot), $10 seems a little ridiculous.
RocketBlender's Avatar - Comment posted on 02/05/2012 10:17
RocketBlender
Dungeons of Dredmor is honestly a better package for a rougelike. More classes, more strategy, a great sense of humor, and at it's worst it's $5, that's if you don't wait for a routine steam sale.
TheManchild's Avatar - Comment posted on 02/05/2012 20:48
TheManchild
Part of the problem with some of these indie games seems to be that our standard of what is "cheap" has changed a great deal since the release of same. So buying a game like Frayed Knights for 22 dollars, or this for 10 is now an expensive risk compared to getting Dredmor for 2.99 on a sale.

10 dollars isn't really very much money by two or three years ago standards, but now its hard to justify.

I hope the game sells well regardless. It does look cool.
RabidKitten's Avatar - Comment posted on 02/05/2012 22:28
RabidKitten
Promoting this game leaves me a little sour. Did you play it? No offense to the developer, but its just not balanced. I think 10 dollars is a fair price for any game so price is not the issue, I just judge the game on its actual merits. The visuals, presentation, and streamlined interface are great. I feel that simply balancing this game would take it from almost unplayable to something truly engaging.

https://sites.google.com/site/broguegame/home

Brogue is a recently release independent rogue-like that I feel is far superior.
boomfasa's Avatar - Comment posted on 02/05/2012 22:40
boomfasa
wow, that looked fun.....yeah, not.
madmatt213's Avatar - Comment posted on 02/05/2012 23:01
madmatt213
I feel like an asshole, but I'll wait for a deal on Desura or hopefully get it in an indie bundle.
GoblinTown's Avatar - Comment posted on 02/06/2012 16:40
GoblinTown
I love roguelike games. Thanks for pointing this one out. Tried the demo and bought a copy. Cool little game.

As for it being better/worse than other roguelikes, while there are plenty of them out there and I play/own several of them, not being better/more complicated/etc doesn't make it any less fun. Different flavors of the same beast.
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