Although we heard a little about id’s other new first-person shooter, Rage, at EA’s E3 press conference, I didn’t really know what to think about it. Heck, even with this brand new footage from QuakeCon I’m still not exactly sure how the game is going to end up.
Rage looks to be set in a desolate wasteland populated by ugly sewer dwellers, dune buggy drivers, and Irish race promoters. Some of the dune buggies even have big guns on them, which could certainly make for promising races.
A word of warning to those that might be looking to pick this up on the Xbox 360, though: John Carmack has stated that due to the size limitations of dual-layered DVDs, the 360 version of Rage will look worse than on the PC or PS3 due to the compression needed to fit it on two disks. id could have added a third disk to keep the visual quality up, but the royalty fees Microsoft charages to do so would have apparently been too high.
I was just exaggerating a little on the "not getting it" front, ConsummateK. I can tell that Rage will focus highly on shooting and racing, but aside from those concepts being major parts in the game we really know next to nothing about the finer details.
So, how long before id comes out and says that this is the new Mad Max game running under a pseudonym? I mean, seriously. This is Mad Max. I can't even think of a single piece of evidence that distinguishes it.
Limitations are showing, wonder what the actual costs for disc 3 is...Must be steep.
Rockstar / GTA4's main dude (cant remember the name its been a while) claimed in an interview that MS needed to seriously address the disc space / storage issue...This isn't the first time that a DVD has been outed as being too small.
I got the feeling that the block hands of GTA were a result of needing to fit it all on one DVD due to the nature of a sandbox game...
Glad FF13 is multi platform, only way it will irk me is if they pull the same crap. Make it multi disk if you want, just dont short the PS3 version of the game trying to make it "equal" and on too few discs...
Hard drive installs will be nice on the 360, still doesn't address the core systems and the proprietary costs of the HDD add on.
But the PC version will be on DVD's i suppose, and then you'll install it for X amount of hard drive. Wonder why this can be done with the new dashboard for the 360 ?
@SDlord Because your talking about 18gigs almost on Xboxs with 20GB limits or NO HDD at all. Also the average Xboxer is not going to wait hours to download the content onto their harddrives, yes its much faster on a PC but this isn't a PC.
You guys suffer from what is known as Dumb MS decisions, ever since the no HD Xbox360 EVERY game has to work on an Xbox without a harddrive.
*Volomon: "You guys suffer from what is known as Dumb MS decisions, ever since the no HD Xbox360 EVERY game has to work on an Xbox without a harddrive."
As a person who has been gaming on consoles for 20 years, I've yet to see any particular reason why a hard drive, Blu-ray drive, and $599 price tag was really smart. I like my PS3, but slow sales would suggest that a sub $400 price would have been smarter. I think even $350 was pretty steep for my 360.
I remember when games fit on 880K floppies, and not multiple DVDs. I remember when people saved images in indexed color format and textures required management, not gigabytes of "supertextures" which turns the entire landscape into a canvas. I remember when music was done in realtime with instruments instead of streamed as a lossless PCM. All this technology, all this space, and people seem to have forgotten how to work within the reasonable limits of the technology to keep the costs and load times down.
I'll tell you what's not smart: using 95% of a console's resources to render realistic-looking dirt.
@Rockvillain - you think the people looked real? I didnt... :P.
This game is gonna need a good plot and interesting characters to keep me interested.
If that trailer is using the real-time engine, they must have fit an awful lot of unnecessary crap in there to make it take so much space up, and yet not even look as impressive as Crysis (although the video didnt help, being a cam). I doubt the 360 version will look noticeably worse, when actually playing it. More importantly (for me), how big of an install is that gonna be for pc gamers? As i said, its gonna have to be interesting in other ways to be worth it.
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That aside, the trailer gives you nothing except the setting. FPS? Racer? FPS/Racer?
My money is it's a cooking game. "Cooking Mama: RAGE EDITION!"
...
I'd rather these developers upgrade their creative engines. Car racing battles and FPS with over conceptualized characters? Come on.
I guess it's true though - DVDs are going to limit developers in the future...
Rockstar / GTA4's main dude (cant remember the name its been a while) claimed in an interview that MS needed to seriously address the disc space / storage issue...This isn't the first time that a DVD has been outed as being too small.
I got the feeling that the block hands of GTA were a result of needing to fit it all on one DVD due to the nature of a sandbox game...
Glad FF13 is multi platform, only way it will irk me is if they pull the same crap. Make it multi disk if you want, just dont short the PS3 version of the game trying to make it "equal" and on too few discs...
Hard drive installs will be nice on the 360, still doesn't address the core systems and the proprietary costs of the HDD add on.
You guys suffer from what is known as Dumb MS decisions, ever since the no HD Xbox360 EVERY game has to work on an Xbox without a harddrive.
As a person who has been gaming on consoles for 20 years, I've yet to see any particular reason why a hard drive, Blu-ray drive, and $599 price tag was really smart. I like my PS3, but slow sales would suggest that a sub $400 price would have been smarter. I think even $350 was pretty steep for my 360.
I remember when games fit on 880K floppies, and not multiple DVDs. I remember when people saved images in indexed color format and textures required management, not gigabytes of "supertextures" which turns the entire landscape into a canvas. I remember when music was done in realtime with instruments instead of streamed as a lossless PCM. All this technology, all this space, and people seem to have forgotten how to work within the reasonable limits of the technology to keep the costs and load times down.
I'll tell you what's not smart: using 95% of a console's resources to render realistic-looking dirt.
This game is gonna need a good plot and interesting characters to keep me interested.
If that trailer is using the real-time engine, they must have fit an awful lot of unnecessary crap in there to make it take so much space up, and yet not even look as impressive as Crysis (although the video didnt help, being a cam). I doubt the 360 version will look noticeably worse, when actually playing it. More importantly (for me), how big of an install is that gonna be for pc gamers? As i said, its gonna have to be interesting in other ways to be worth it.